Scouting units consist of your basic peon, available before any other unit in the game. There are other units that are solely for scouting, but when we're talking about early scouting, we mean any cheap expendable unit that can get a look at your opponents base.
Think about it: how would the...
No Starcraft is by no means unique by having an exploitable flaw, most games have at least one. However this thread is talking about SC and weighing its merits against its flaws to see how essential it is, so the my post is relevant.
1) You found or you timed? Two big different things. Again...
It's a easy to execute, yet bad move. Done and done. Get over it, and completely irrelevant to the topic at hand. Every game has noob moves that bad players will try to exploit and fail at. Starcraft is not unique in this regard.
How so? Again: Zerglings will require 50 more minerals to start...
Essentially, your entire argument is that the games you run into are filled with bad players. Why are you even in this topic then? This isn't about whose game has a better community, or whose players aren't idiots. If you get two experienced opponents playing against each other, they're not...
So because newbies resort to bad tactics, the game itself is bad? That's a flawed argument if I ever saw one. That just means the players are bad, and bears no relevance to the game itself.
As for zergling rush being unfair, it's been explained over and over again that a zergling rush will...
I don't get it. They've told you why zergling rushes don't work.
You say:
"Usually the case is this: You start the match, a grip of zergling rush your base and kill your offensive characters. If you kill the invading force, the opponent often drops out of the game. The zergling are quick to...
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