The comparison to TV episodes vs. feature length films is pretty much spot on, but if you're looking to note that "shorter and shallower is better", don't stop at Halo! The current success of casual games is often attributed partly to the ease with which you can start or stop playing. I know...
*delights in the fact that he's going into the games industry which smiles upon your gaming time*
On the one hand, putting WoW down as experience does seem a bit excessive. What you put on your resume should be very selective. If you consider WoW time to be right up there among your life's...
Great review; disturbing metaphor ;).
I myself bought the prerelease M&B a couple years ago for something like $12, and I think calculating my playing time to cost ratio would cause a numeric overflow (/exaggeration). Usually, when I hear "high replayability", I start walking quickly in the...
ouch the hate! I'm actually sad to see this news. If you read, you'll notice that there's a lot of mentions of underperformance by Dead Space and (moreso) by Mirror's Edge, two new IPs with at least moderate gameplay innovations. I'm as happy as the next guy to see and end to sequel strings, but...
Hmmm... people probably should understand that pretty graphics == more power usage. Not that you can't optimize the power usage over time, but it's just a fact of life. You can see this in action in one way by checking out your CPU usage when playing a game... during the 3D rendering, processor...
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