Probably Infinite Undiscovery or Unlimited SaGa.
Both games were obvious betas or in dire need of polish. Infinite Undiscovery at least had an interesting premise I felt, but the story turned into a trite mess, difficulty was easily broken in two and combat was just awful buttonmashing after...
Oh boy. I'd personally say that Guild Wars 2 and World of Warcraft in particular are hard to compare, seeing as they set out to accomplish their goals of providing fun with different methods. But, seeing as I recently quit during Throne of Thunder because I was being burned out by raiding and...
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