Recent content by Retloc20

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    The Worst Ideas for Games

    Get Political in: House of Representin': SMACKDOWN
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    Scary games. Can they keep up?

    Really, jumps are what fear is about. Atmosphere and suspense are the ways they make jumps and spooks and attacks seem imminent. The reason they're good for horror is that they hype the upcoming jump, if there is any, or make you believe yourself mad, which is just another suspense before a...
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    Scary games. Can they keep up?

    Hah. Do you think people will ever stop being afraid of the dark? We've had millennia to get over these fears, do you think a few video games will cure us of fear, jade us to these things? No.
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    Emotional Attachment to Oblivion.

    I didn't get attached to the "morality" or characters in Oblivion. Their focus ended up being not on the characters or the system or inducing guilt or retributions for crimes or even actually affecting people's lives in any way, but on content, just the amount of content. If you steal from...
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    Your best kill in a game ever!

    I've got quite a few I can't remember, but I remember playing Forge on Halo 3, a game my friends and I play where you take turns as the Monitor and Spartan trying to kill each other. So, I was on Valhalla on the top of the hill in the middle, the Monitor had a radio antennae he was trying to...
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    Your best kill in a game ever!

    There was another kill I had on CoD4 where I had been owning the match as a..I think it's a Defender, anyway, I had a shotgun. Some wise guy thought he'd beat me at my own game and switched to my class. We ended up with him chasing me down a street until he caught up and fired at me. We found...
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    Your best kill in a game ever!

    Buddy o' mine was playing Vice City on some mission where you team up with Lance. The mission was to protect some body, forget who, and we kept taking turns at screwing it up. Eventually, mission goes smoothly until Lance caps someone from our side. This made my bud go nuts, he was actually...
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    How's this for an idea...

    If it's gonna be exactly like Star Wars Battlefront 2, then why theme it like the Civil War? Yes, there are some nice ideas that come with it, but you could do that by just trying to improve SWB2 on its own terms. Extra content/ different variables doesn't equal fun fun fun.
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    Know of a dungeon crawl with good gameplay?

    That's what I thought. Can't have variety and fun at once, no, that's ridiculous!
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    Know of a dungeon crawl with good gameplay?

    To be more specific: I liked how in games like Nethack, you get a whole list of options for things to interact with, ways to interact with the environment. Dungeon Crawls seem to have this more than others. I'd like to know if anyone knows of a good browser, or even purchasable game that has...
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    Games getting worse with every generation?

    Yes, I suppose there are more sources for problems to come from in games nowadays, like with publishing deadlines, improved graphics taking up much of the $ for the project, movie games, and GTA clones. Well, there were Galaga clones (or whatever was the first) also, but whatever. Also...
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    Games getting worse with every generation?

    'Kay, no problem. What time is it where you are? Just an aside, not diverting conversation.
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    Games getting worse with every generation?

    If you were replying to my post, then I'm not sure you got my meaning. Yes, it is true what you say about people making a game into something it's not in memory, but didn't we all do that to Ghostbusters or Teenage Mutant Ninja Turtles? You know what I mean. That's just pure human behavior...
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    Confess your strange Gaming Habits

    I've also done those where you get bored with a game and make up a new story and playing style for it, to expand, like playing Super Mario Sunshine with as little waterpack as possible, or as an archaeologist. Then I realized that the world had sunshine in real life, that light bloom didn't need...
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    Games getting worse with every generation?

    Really, there have been a similar ratio of bad-to-good games since Mario Brothers days. I think the reasons problems with games are more obvious now are 1: There are more aspects to the games in which to blow money, get too focused on in development, or screw up, and 2: there are many more...