For 5 I tend towards Japan due to some of the changes in how units and government work. In most of the earlier ones I tended to go with the Aztecs due to the bonuses they had since I tend for the strategy of wiping out a couple of civs early and then burning the remainders down one by one...
I would go for a variation of dimensional manipulation both being able to create a z-space/bag of holding style pocket dimension at will and being able to create forms of wormholes that would allow me to open a hole to take in any force attempting to influence me and then open a second to...
One thing is its matches a specific McD's and so they go back check the cctv and see no robbery you don't get prosecuted and they've found you a nice solid piece of evidence for your lawsuit for defamation of character, assault and whatever other charges you can think of to get millions of...
mine is backtracking, not just the normal overused backtrack like DMC4 though that is truly annoying, but the "you just got a new ability/item, now return to every single pixel you've been to before to see what new sections get unlocked and/or new items you can get. An couple examples of this is...
I go with 5 being the lowest a game can go and still be entertaining, below 5 tends to have major flaws that prevent me from enjoying it. This makes 5 the bottom and 10 being the top causing 7 to be the average game within the field of games I am willing to consider.
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