art style and art innovation in a game can be important, but it should never overtake fun factor or gameplay. its like i enjoy the art style in Prince of Persia, but they still managed to make it fun(although i know quite a lot of people will disagree with me).
this game looks terrible...
great review though, probably one of the funniest i have seen in a long time. the last line was the one that had me on the floor in fits of laughter.
but seriously, the developers tried to come up with a reason why she was wearing so little half of the time, and...
the cats were a good laugh, and the game looks like it could be incredibly mediocre or actually quite fun. haven't seen enough of it to judge at the moment though.
this is indeed good news. seems like some money may need to be saved for the impending GOTY release. not been all that interested in fallout but i might now pick it up. did i tell you i love you Bethesda?
i burst out laughing at that picture. it just looks so... cumbersome. oh well, nice idea, but it was never gonna work. and fifty quid, your having a freaking laugh aren't you? i guess some will by it for nostalgia's sake though.
what song has your favorite bass line? for me its anything by kyuss, they always have a really good bass line that the rest of the song is pretty much built around
(if you don't know who they are you can listen to them at http://www.playlist.com/searchbeta/tracks#kyuss )
the story of ff12 wasn't very good because it had an abrupt and anti-climatic ending and extremely unrelatable characters who are impossible to like on any level. also some extremely obvious twists in the story(you really could see them coming a mile away)
never played fable 2 but ign said the dlc was really short and not really worth it. they did say it was good fun and added something new to the table in the way of challenges/quests though.
it depends, they absolutely HAVE to have a good storyline *stares at final fantasy 12*
also have to have good customization of equipment and just the right amount of level grinding.
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