The closest example that I can think of that had a branching storyline (choose your own adventure type) is Guardian Heroes. At the end of most stages or before some boss fights you had to choose between 3 to 5 options, these choices would determine what bosses you fought, and which of the five...
So basically they are going back to the way PvP was in vanilla WoW? But now instead of having to earn your gear (get into a guild raiding Black Wing Lair and hoping a piece of gear you needed dropped) you basically just have to get tokens from raiding or daily quests? (assuming they are still...
Xenosaga 2 - I loved the first game, the story was amazing but it seemed that in the second one they tried to change everything and it just didn't sit right with me
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