well people are generally all level eighties or all level tens anyway but for the most part I'm wondering if it is possible to create a system where success by being clever rather then devoting far too many hours to a single game
for games like wow it seems the key reason for making leveling take so long is to force people to play longer, however the biggest problem I've seen and heard of is that it is simply unhealthy people devoting far too many hours to something dubbed grind which barely regarded as actual gameplay.
graphics besides for functionality seem to be mostly icing so to speak if all you are doing is running around in a beautiful environment what's the point however if it's used to make an explosion blossom in flowers of fire and shrapnel then by all means. Essentially when it makes function...
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