Recent content by sgrif

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    StarCraft 2 Sets New Mark for Piracy

    Not defending the pirates, but you seem to imply that each pirate is a lost sale for Blizzard. The only data on the subject (which admittedly there is very little) shows that less than 1% of pirates would actually buy the game were they unable to pirate it. Now I'm not saying that the pirates...
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    LoadingReadyRun: Meatshroom

    You're ruining your knives by cutting on a plate. Also, you don't need to chop rosemary.
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    Why I'm Not Playing Mass Effect 2

    This is absolutely the most ridiculous argument I've seen on this site in a long time. First of all, I really don't think that an 8-10 hour game is worth $60. But more importantly, I really don't see how getting more bang for your buck can ever be a bad thing. If something else comes out that...
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    The Day One DLC Trap

    My view on what's acceptable for DLC is pretty damn simple. If a player plays the game, with no DLC, no downloads, no whatever, would that experience be worth the $60 purchase? As far as I'm concerned, if the product in the box is worth $60, they can cut as much as they want. Who cares if they...
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    Study Claims Average Game Budget Is $23 Million

    I'm actually rather curious if the budget increase is primarily a result of the rising cost of labor, or if it has something to do with the level of detail having to go into every aspect of a game these days. Obviously a game today has a much higher poly count than a game 10 years ago. On the...
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    Infinity Ward Responds to Modern Warfare 2 Controversy

    If I had to chose between LAN in SCII or dedicated servers in MW2, I'd take the dedicated servers. Although as long as it's not the system where one player "hosts" the game, I'd probably be ok with neither.
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    A View From the Road: The Subscription Equation

    The fatal flaw in this argument is the fact that so much time spent in MMOs is grind. I'm not saying that other games are inherently better, but personally, too much of that "value" I get from an MMO is being really bored trying to get that last bit of rep I need.
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    212: The Downside of Direct Downloads

    I'm not saying someone is planning on entering the console war. I'm saying that if hypothetically, someone were to have a monopoly on the industry and were charging unreasonable prices, someone else would fill that niche of affordable pricing for the product, simply because it would be a...
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    212: The Downside of Direct Downloads

    Seems to me your argument isn't that DLC is worse than old expacks, but more that games today aren't as good as games in the "good old days" And your price arguement is flawed as well. Since the previous generation of consoles (the most signifigant price change for developers) prices have...
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    212: The Downside of Direct Downloads

    Because there's never rushed or poorly prepared expansion packs. >_> Even in recent days, just look at the latest Company of Heroes expack. Expansion packs aren't inherently better than DLC. The length and price is simply a factor of higher production costs, longer development cycles, and an...
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    212: The Downside of Direct Downloads

    This argument is completely ridiculous. Games aren't priced what they are because of some knight in shining armor company making it that way. It's priced this way because that is what consumers are willing to pay for it! If Microsoft were to hypothetically get a monopoly on the system (which in...