Recent content by ShannonG

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  1. ShannonG

    Too Much Success

    Back in mah day we had to play our games with coins! In the snow! Uphill! Both ways! Yeah, yeah. Standard grognard whining. You really think it's easy games that cause people to give up in the face of challenge? I'm afraid you're putting the cart before the horse, there. Games are being...
  2. ShannonG

    Extra Punctuation: Action Is Not Finisher Porn

    I wholly agree with you here. The tend of video games wanting to take away control from the player in order to show you how cool they are has long been my single biggest point of contention. This takes a number of different forms - full cutscenes, exposition segments, these finisher moves, even...
  3. ShannonG

    Extra Punctuation: Why Regenerating Health Sucks

    My problem is that in most games of this type, 'running out of health' really isn't a failure condition anyway. It's not game over, you just start from the last checkpoint and try it again. You could easily make a game with fixed health, no healing whatsoever, and rely completely on checkpoints...
  4. ShannonG

    Controller Evolution

    Maybe I'm missing something here, but I'm having trouble drawing a line between what I said, and what you responded. Are you sure you're not confusing me with someone else? Help me out, here. You quoted a post in which I discuss (at length) my belief that motion should be moving past...
  5. ShannonG

    Controller Evolution

    I think Yahtzee is right, he's just not *completely* right. The current generation of motion controls are cheap gimmicks. That doesn't mean that all motion control are cheap gimmicks. As I type this, I am using Firefox as my internet browser. I have an add-on called 'FireGestures' (which is...