Many of you are very dense. I almost feel bad for your naive grasp on the whole situation.
1) Video games are not subject to the same quality control measures that most other products have. All too often people (including myself) purchase games that don't work as advertised or are...
The used car versus used game analogy is completely appropriate. The reason publishers are crying about used game sales is because they feel every time someone purchases a game used, they are losing revenue (a new sale). This assumption is unfounded since they statistically would not have made...
Independent studies have shown that companies actually only lose around 1% of their revenue from piracy. They lose a little more from used game sales but it is nowhere near what they make it out to be. The key point to remember is many games that are pirated or purchased used for a fraction of...
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