I like it when games explain something as off the wall as falling into water killing your character. Not like, say, Halo 3, where you play the most badass fighter in the military that can essentially kill everything in sight because he's that cool, but the water just touching his ankle in the...
This right here; I think this has a lot to do with it. Most of the people that hate MMOs are the ones that are used to playing games by themselves, and when they try a game where they actually need to join up with people, it seems to generate an "ew, no, people" response.
Personally, I have...
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