Recent content by Spendrik

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    BioWare Employee Busted in Dragon Age 2 Review Scandal - UPDATED

    Bioware will be vindicated, if they move more copies of DA2, compared to DA:O. As an incidental observation, some RPG 'fans' are the most opinionated, dyed-in-the-wool and resistant-to-change folks.
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    The Escapist Presents: World of Warcraft: Before the Cataclysm

    Mankrik's Wife should return as a boss, some kind of fire-breathing zombie - since her grave will probably be desecrated by the Shattering. Her first words when adventurers encounter her will be: "LOOKING FOR ME?"
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    Shamus Plays WoW #1: It's An Imp's Life

    [deleted: double post, sorry]
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    Shamus Plays WoW #1: It's An Imp's Life

    Reminds me of Practical Demonkeeping by Christopher Moore. Must read for lock players! http://amzn.com/0060735422
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    Kotick Itching to Sell Cutscenes As Films

    I think he's just suggesting to repackage the cutscenes for hardcore fans who are too lazy to play the game. And your question about money: I don't know about you, but I'd like as much of it as possible.
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    Kotick Itching to Sell Cutscenes As Films

    Well, as long as there is demand ... I'm sure some Blizzard fanbois would bite, and Activision-Blizzard will announce 'PHENOMENAL SALES' etc etc
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    267: Azeroth Is Burning

    Some food for thought: Maybe after going through BC and WoTLK, you're just bored and possibly jaded? After all, it's been, what, 2-3 years between these expansions. Maybe you grew older and wiser as well. Many of us fail to consider that maybe the designers aren't necessarily doing a...
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    Review: StarCraft II

    Just like WoW raiding is serious business? ;) Opinions are fine and everyone has them. There's really no need to shove exaltations of fun or condemnations of unfun down each other's throats with fervour akin to the religious sort. As with most things, the 'truth' is somewhere in the...
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    Review: StarCraft II

    It's a game, guys, no need to beat each other down with um, words and opinions. I agree with an earlier post that suggested that the reviewer here may be a little too starry-eyed. Too much hyperbole and Blizz-love for my taste. Starcraft 2 is a good game: polished, high production values...
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    255: The Player and the Pusher-Man

    And it is just reinforcing the stereotype of gamers: unshaven, unwashed, overweight, addicted. To me, the article seems to be saying: "Hey game designers, make games that *I* like, stop making games that other people play because they [insert Psychology 101 babble]"
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    255: The Player and the Pusher-Man

    This reinforces my point about the definition of 'fun': it's not the same for everyone. For some, it's about conquering challenges or seeing the story unfold, for others it's accumulating badges and achievements. When you don't like a game, or don't find it fun, it isn't necessarily a...
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    255: The Player and the Pusher-Man

    That's why parents and schools were invented. The next logical solution to this 'protect the children' argument would be greater oversight, control and dare I say it -- censorship -- over the games industry, so that evil corporate giants do not turn our children into raging nerds who never...
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    255: The Player and the Pusher-Man

    I'm perplexed by the premise of this article. It seems to suggest that many games are not inherently fun, but are just reward systems designed to lock people in. By this token, many games are quite simply thinly-veiled reward systems. Firstly, the definition of 'fun' is at best nebulous...