There is, but the tutorial is actually pretty poor. Once you get to know the system it's really easy to understand, but from a new players perspective it's pretty daunting and the tutorial is a brief one-off look at the Grid. Most people do manage to figure it out well before Evrae though :P
Ok, I wasn't posting any more, but the new announcements have forced me.
Right, so the extended cut thing. Vague at best so...whatever.
HOWEVER. This new multiplayer DLC. Look at it.
http://blog.bioware.com/2012/04/06/mass-effect-3-resurgence-pack/
Now look at this...
Can you tell I was sleep-deprived last night? :P
Woke up to a good few people (both for and against IT) pointing out the crazy logic that led to the Tali thing. You can actually see the point where I forget that my argument is based on symbology. Perhaps my favourite argument was someone...
Agreed. Um. Basically, yeah :P
Yeah, small gameplay bugs will still remain (pretty much impossible to get rid of them), but general flow bugs (cutscenes not acting as they should etc) are a bigger problem.
No, eh, I explain a few posts up with youtube videos. Basically Shepard receives...
Its the line up of the gun in relation to the camera angle that gives us that impression. If you imagine rotating the camera a bit round to the left you'll...'see'...the line up better. Anyway. :P
EDIT - ok, Asita, I was going to respond to your post fully, but I admit I simply do not have...
(I'm not gonna be posting after this, the threads been taking me away from work and stuff for too long, so...just warning you I won't be replying after this.)
Yes he does have implants, one of his arms is an artificial Geth arm (see The Art Of Mass Effect). That's not Reaper tech.
Yes, and...
Why would you be hopeless, if they aren't trying? What, Shepard can gauge perfectly the chances of his winning the reapers (that should always be 0, unless the prothean final weapon works), and gets depressed because of it? The in-game mechanic is one thing, but I don't think Shepard does it...
Ok, sorry for the really short post here, jumped on for a second and scanned your topic
(yes, I agree, most of the threads of discussion are becoming circular, I'll probably do my last posts tomorrow and we can all go our way :P)
Only part of you post I can respond to quickly is that you...
(Ok, I'm leaving in a minute cos I have work to do and am tired, so forgive the lack of response to a lot of your arguments. We're slowly slipping towards a circular argument. I hope you don't think I'm running,as you can see I've been typing a LOT the past two days, and I believe the rest of...
Ok, OTHER POSTERS, let's play a game. Can one of the guys I've been talking to for a while answer this post for me? Most of you agree about the plotholes existing so it'd be interesting to see you answer this, just to see our slight change in perspective.
BiH-Kira, sorry to use you as an...
They specifically stated that the Prothean dlc was started after the game had gone gold, not at the same as the game was being made. But ok, a theme that'll come up in a sec, you're right, at this point we're arguing about Biowares intentions so...blegh :P
Ah, I see. Yeah, femshep too. I did...
I did consider it, as I think the video is well made and I agree with about 98% of what it said. Why I didn't is that I thought it only explained the Illusive man/Citadel part. has it been updated? Also, it amazes me that someone wouldn't want to read the article (total time, perhaps 5 minutes...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.