Not gonna lie, thats looking mighty close. I appreciate all your help. For some reason I keep thinking of alot of sepia tones, tans, browns, ruddy oranges and the like. I can't remember if there was talking and avatars interacting either. That map/gameworld layout is spot on though.
No...
Regrettably, I don't think it was them. Any options for an isometric view of a grid based world?
**I look at screenshots of Populous and they are tingling the memories. I don't recall the god-powers and terrain alteration, but the map and minimap, the isometric view, and other aesthetics...
Remember renting a CD-ROM from the laundromat back in the mid 90s, so MS-DOS or Win95 perhaps, it was on the shelf with Mechwarrior 2 and Legend of Kyrandia 3. The problem is I dont remember much.
It was turn based fantasy, may have had city-building elements, or perhaps just conquer city...
I have one that has bugged me for years.
Arcade cabinet game in the late 90s. Top down vertical shooter with helicopter. You had a button for air to air weapon and a button for air to ground weapon. You started over a city and could destroy skyscrapers with your ATG weapon. Lots of pilot...
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