Sort of. Before I caved and bought a controller I spent a lot of time creating scripts in AutoHotkey. AutoHotkey is a great tool (and it's free) but each game has its own input idiosyncrasies that can cause serious headaches.
A few months ago I gave up on mouse/keyboard and just bought a controller for my PC. That's how "crappy" most PC ports tend to be when it comes to controls and UI.
Call me old fashioned but I do think things ought to be done properly or not at all. Like mouse and keyboard support. If a dev...
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