Recent content by Tavis

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    271: Imagine Your Perfect Arcade Game

    LadyRhian, I started with the Holmes Blue Box; my hat's off to you as a player of the original White Box! When you say you started playing at summer camp, was it part of the curriculum? There were & are some summer camps...
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    271: On the Origin of Games

    Great use of the tools developed for thinking about evolution to think about gaming! I think this analogy might also be powerful for talking about how games change over time in a way that acknowledges that change happens in an adaptive fashion without falling into the "newer = reflects more...
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    258: D&D Is the Apocalypse

    Influx27, my premise is that the apocalypse is a myth that humans use both to explain what happened to the civilizations of the past and to express our dread that the world-as-we-know-it is coming to an end. As a fantasy game, D&D traffics in myths and legends; it shares with heavy metal the...
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    258: D&D Is the Apocalypse

    Random One, I don't disagree but would add that some of the medieval heritage is the obsession with the Roman/Greek idea of the lost Golden Age - so that the relics of the civilization you know about talk about an even older and more godlike precursor, which I think was similarly shaped by the...
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    258: D&D Is the Apocalypse

    I'm humbled that I forgot to look at T&T in surveying the early RPG apocalypses, but delighted to be able to hear about it from its creator! Over at The Mule Abides [http://muleabides.wordpress.com/2010/06/15/proof-that-dampd-is-the-apocalypse/] I posted a timeline of when the early campaign...
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    The New Oral Tradition

    Thanks for the shout-out, Greg! I have to quibble with this part, though: "The Player's Strategy Guide offers a few tips on how to be a good roleplayer, but, in contrast to the DMG, there are just a few pages and they feel tacked on at the end of the book." What, no love for the Getting Into...