Recent content by The Cheshire Cat

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  1. The Cheshire Cat

    Character Names

    To be fair to Mass Effect NPCs, when do you ever actually tell them your first name? I think most of them just assume "Commander" IS your first name.
  2. The Cheshire Cat

    Character Names

    To me, a big part of the appeal of Saints Row 2 is the whole "Just pick the character you like best and play that" aspect of it. Not just the visual customization, which is awesome, but the fact that you can choose from 6 different voices, that have full dialogue recorded for every cutscene and...
  3. The Cheshire Cat

    Interactive Storytelling

    I think the clock tower series used the whole "The killer can be different people depending on how you play the game" angle. Honestly I get the feeling that's what they started with originally for Heavy Rain, but somewhere along the line it got cut for time. I mean the first 3/4 of the game...
  4. The Cheshire Cat

    Character Design

    I only buy collectors editions of series I'm already familiar with, or at least from developers that consistently put out quality games. Even then, it's one of those things where sometimes they go a little nuts. I used to work at a Blockbuster and I remember seeing some of the big huge "Deluxe...
  5. The Cheshire Cat

    Demon's Souls

    A good counter-example is a game like NetHack (Or any roguelike really), where when you die you start the entire game over. As in all progress made erased, saves deleted. But it's not frustrating, because you learn from your mistakes, you get better, and most importantly, the game is randomly...
  6. The Cheshire Cat

    Guitar Hero: Rock Opera

    I see I'm not the only one that was somewhat disappointed that it was impossible to play Brutal Legend with a rock band/GH controller.
  7. The Cheshire Cat

    On Sequels

    I think a good example of how to do a sequel was the jump between the first and second Hitman games. The first game was a neat concept but terrible execution - basically only the Hong Kong and Budapest levels were any good, and the rest of the game seemed to forget the whole idea of "Stealth" or...