i played this game a while back on the ps2 and i personally think it was a massive let down. parts of the game worked really well, such as having to hide evidence scattered around your house while the police are at the door and the use of in-game spilt-screen. farenheit had a few good ideas, but...
fahrenheit (aka the indigo prophecy). started off with so much potential, before the story line went completely retarded, needless sex-scenes were chucked in and i found myself playing that same old 'simon says' mini-game over and over and over. i actually felt like chucking my copy back at the...
without a doubt. that horse got me out of some pretty sticky situations and i was gutted when he fell, hooves desperately scrambling at the cliff edge.
i find drum n bass suits most games, nothing quite like tearing around a track/gunning down a room of baddies to the sounds of chase and status, sub focus or tech itch.
suppose you've got to be into it really though.
most areas in god of war II are beautiful, especially the part with the three giant horse statues that stand in the sea.
right at the beginning of mgs3, if you turn around there's the edge of the cliff with a huge jungle valley sprawled out below you.
gta4, looking at the algonquin skyline...
i find that if i'm drinking a few cans whilst playing fifa 09 it can go either go two ways; i can find myself reading the game as if i was mourinho, slotting together passes and scoring with ease. that, or i just end up being completely overwhelmed by the pace of the game and turning it off...
you know what it's like, you find a weapon in a game that looks or sounds incredibly bad-ass but fails to live up to expectations. a plasma-gun that just seems to leak brightly coloured urine out the end. a sword that seems to be the equivalent of a blunt tooth-pick when actually comes down to...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.