Even better when you hit the edge of a building half way down, smash you head, blood all over the screen, procced to bounce of at an angle into another building smash again...then, hit the ground- splat and watch as ur smg manages to fire off a 3 round burst into a ped walking past.
Lots of people play =P
40K sees, Orks, Eldar, Chaos, Marines
WHFB sees, LIzards and soon to be Brets,
More a modeller and gamer than painter but each tot their own.
Matyrdom in my case has killed me around 5 times in 5 days of play time. What it does do however is get me killed by forcing me to sprint straight away from it into the open and into bullets.
It is totally fair and rewards many cocky players who walk up and knife snipers who are effectivly...
Is it just me or in a skirmish match medium enemy is more challenging than hard or brutal? Played against brutal dwarfs earlier as elves and by the time i had walked 3/4 of the map i had yet to see an enemy unit. Walking forward, expanding as expected i kept seeing nothing.
When i finally got...
Hard is when, after the first try due to inexperience, after the second time due to lack of refinement, after the third time due to bad luck, getting to the fourth time and being unable to do it, it is too hard.
My dad sucks at puzzles, shooters, etc- well pretty much anything that requires 4+ buttons at any speed over slow, give him a racing game though he'll play and he also has tried GH3.
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