Actually what makes it a better stat system is that an unsuccesful attack is a "glancing blow" which still hits but just deals far less damage. Fortitude sucks since melee rogues miss it unless they sacrifice points to strength or equip the random fortitude trinket. This is why most o' the big...
Behold, a review! :o
You can see how they first imagined it, a family flees the Blight only to face the prejudice and superstition from an already burdened city attempting to climb out of it's own misery. One event after another piles on top of the ready mess until the very refugees who sweat...
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