Recent content by ToenailCar

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    On Remakes and Nostalgia

    In regards to the whole toast analogy, you can say the same thing about pretty much any real sport too. Why not judge games that fall under the "for the gameplay" category on their own merits rather than dismissing them outright because of their focus? If you look at the manner in which...
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    On Multiplayer

    That's ridiculous. Why do you feel entitled to define what a game should focus on? There are many gamers in this world with vastly different tastes, and some people happen to enjoy a competitive multiplayer aspect. I can fully understand people disliking multiplayer games but I find it...
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    226: The Agony of Defeat

    Interestingly enough it seems that for many people the times when you're losing are the most memorable and enjoyable too. Everyone I know who's played COD2 (I know, not exactly a conclusive proof) remembers the German wave attack at the start precisely because it really felt like you were...
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    On the Left 4 Dead Ban

    There are still plenty of other types of games around here, Limbo (thegame) and Machinarium are the ones I'm looking forward to at the moment. They may not be heavily advertised but they do still exist. Aside from that, for me at least, it's the 'good' games not being good enough that keeps...
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    On the Left 4 Dead Ban

    Well a few things to say here, firstly this is more of an issue with one guy, as has been said before. Then ironically, in refusing to create an R-18+ rating the people in charge of these things are actually exposing more violent games to children at a younger age than those in the US and...
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    On Generic Games

    Really? I'd say that a cover system combined with regenerating health are some of the most complimentary mechanics out there. In fact most of the time simply having regenerating health will create game-play at least partially based around taking cover even if there's no cover mechanic. Look...
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    On Generic Games

    I'm not a fan of this old shooter revival movement. Don't get me wrong, I grew up with games like quake, doom, goldeneye, perfect dark, Turok etc. And I really had a blast over the years playing them (Mmm I still remember all the time I put in unlocking absolutely everything in both Perfect...
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    186: That's Entertainment?

    Games have indeed gone the way of movies. Fortunately in both mediums the 'indie' section has more than enough to keep you occupied. Even the good old adventure(ish) genre is alive and well, I'm especially looking forward to Machinarium coming out this year (Or at least I hope it is).
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    Celebrate Those Who Let You Play In Peace

    Using a strategy guide, especially on these types of open games, just takes things one more step towards the "I know this game like the back of my hand now and never want to play it again" phase. I don't know, I'm just not sure why people would want to dilute the coveted first play through...
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    176: To Do: Finish Any Game

    When I was younger I used to play games for the story and the whole experience you find in games like final fantasy, the Legend of Zelda etc. The problem is, I got older, my taste expanded and, I guess, matured. But game stories didn't. They're still stuck in the same formulaic, predictable...
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    176: To Do: Finish Any Game

    For me, the problem seems to be in their prioritization of content over execution. There's all these epic saga's with gigantic backstories and a very fleshed out world story, but in the end all it's all just information because there's no real effort made to suck you into the moment. And that's...
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    174: Crossing Boundaries

    Indie developers are already taking advantage of the freedoms (From both censorship boards and the demands of publishers) that an online distribution model offers. Here for example, in regards to the violence issue: http://paragamer.com/overgrowth-interview-with-wolfire Fourth question down.
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    Zero Punctuation: Too Human

    The Valkyrie scene just hid the little loading screen you usually get when a game is reloading your last checkpoint or whatever it's called. Ok, maybe the first time it's okay to overlook this, but shouldn't these reviewers have learnt something after the elevator in mass effect? I think...
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    Zero Punctuation: Webcomics

    What can I say? The fact that I appear to be missing all the jokes in this one almost makes me think twice about the general fleeing I engage in when any form of creative activity has so much as a sniff of video game humor or culture about it. But not quite. I just don't think I could put...
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    155: The Game Design of Art

    The other point being that while most story driven games present a narrative that's fine for your target audience of teenagers, they just can't compare to good books or anything beyond an action movie (And yes, I'd stipulate that they aren't art either).