Bioshock would be a good game based movie. Except that they should make splicers more rare and make them appears from places that would scare the audience. But I think it actually getting it's own movie soon anyways.
I had the same problem and I just wished that the owl only said it once and if you didn't pay attention then you're just screwed.
Ok, and I changed it to the owl not Navi.
Ok, so say you're in a room with a knife and Navi with no exit. You can use the knife to kill yourself but you cannot kill Navi. How long would you stay in the room with Navi saying "Hey! Listen!" before you would kill yourself?
Edit: The owl from Legend of Zelda: Ocarina of Time and it keeps...
Ok, so say you're in a room with a knife and Navi with no exit. You can use the knife to kill yourself but you cannot kill Navi. How long would you stay in the room with Navi saying "Hey! Listen!" before you would kill yourself?
Ok, so say you're in a room with a knife and Navi with no exit. You can use the knife to kill yourself but you cannot kill Navi. How long would you stay in the room with Navi saying "Hey! Listen!" before you would kill yourself?
I said something already but I changed my mind.
I would make a website called donate to mudkipz where you donate money to go to a charity for mudkipz then Walk to the local walmarts, take a shit in the most populated area of it and then die. Oh yeah! and when I die I want my friend to hack the...
Best: Link. It would be fun to meet him.
Worst: Ezio. I have this feeling that he's going to move his hand and he's gonig to accdently stab me in the chest with his hidden blades.
Navi from Legend of Zelda Ocarina of Time-HEY LISTEN! I wish you got to shoot her with a light arrow, I would enjoy that.
Roman from GTA IV- When will Roman learn I don't want to go bowling?
The Happy mask man from Legend of Zelda Majora's Mask- He gets way to aggresive if you don't get the...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.