Recent content by tragicnumberone

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  1. tragicnumberone

    Crowfall - Anyone else interested in this?

    Like I had mentioned earlier, this means that problems that would be nigh irreversible in another MMO (bad world design comes to mind) are not major issues for Crowfall. Another interesting part of their design philosophy is that they don't want to "balance" the game. Basically, if there is...
  2. tragicnumberone

    Crowfall - Anyone else interested in this?

    Oh don't worry, there will be people there. Just not yours ;)
  3. tragicnumberone

    Crowfall - Anyone else interested in this?

    The devs specifically boasted crazy different worlds as a selling point. The example they gave was a "centaur only world". They also gave a brief mention to a world in which gunpowder is introduced. If they wanted, they could make a world which is designed to mimic a scale version of the Iberian...
  4. tragicnumberone

    Crowfall - Anyone else interested in this?

    I 100% understand this point of view. However, I would like to say that some of the fear you voice here is more reflexive then informed (Not that there is anything wrong with that. No one could possibly spend 100s hours on forums and news sites studying every product they happen by). Anyway...
  5. tragicnumberone

    Crowfall - Anyone else interested in this?

    The big difference between Crowfall and those failed games is that none of those games were a true "starX" games, or true "Warhammer" games. They were "WoW but with StarX" or "WoW but with Warhammer". Of course the players left. They came for Star Trek/Wars and got WoW. Crowfall, however, is...
  6. tragicnumberone

    Crowfall - Anyone else interested in this?

    I would like to stress: No one ever said that RNG is costless. What people do say, thought, is that it costs a lot less, both short-term and long-term. As to your PvP focus and player retention point: You are 100% correct. Ensuring that there is a strong player-base is Vital to any MMO...
  7. tragicnumberone

    Crowfall - Anyone else interested in this?

    Of course it takes work, but the point wasn't that an RNG system doesnt take work. The point was that it takes significantly less work then handcrafting, and thus less time. Less time means less money, less money means a better chance of success based off the current(and growing) budget! The...
  8. tragicnumberone

    Crowfall - Anyone else interested in this?

    To answer the implict question of "How can I be confident that Crowfall will be able to pay for its development": Crowfall does not have the same costs as a standard MMO. The two main costs in MMOs are PvE content (raids, quests, events etc.), and making the actual world. Crowfall has neither...