Recent content by Trillinon

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    Return of the Escapist Game Circle?

    I'm once again going to bump this to the top. My latest find, Jedi Knight II.
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    Return of the Escapist Game Circle?

    I miss the Escapist Game Circle. For those who missed it, each month the editors would choose an old game that was still worth playing and discussing, and we fans would do just that. It introduced me to psychonaughts, and brought up discussions of some sadly under-appreciated games. For the...
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    The Escapist Game Circle: Halo

    So, any idea what November's Game Circle game will be? Halo, unfortunately, sparked a week of discussion, then died. Now that Orange Box has sucked up the majority of my gaming life, I'm well overdue for an old, but interesting, game to play.
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    The Escapist Game Circle: Psychonauts

    Wow. Still no official announcement on Deus Ex. But, hey, this is the hundredth post, so that's something special, right? Psychonauts is still being played around here. I live in a house with four other people, and they all started playing it, as well as the rest of my social circle. I...
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    The Escapist Game Circle: Psychonauts

    Play the PC version if at all possible. This game was MADE for the PC in ways that few games have ever been. Computers in the game recognize keyboard commands for copy and paste. Numberpads in the game recognize your keyboard numberpad. Also, if you have trouble with the training mission...
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    The Escapist Game Circle: Psychonauts

    That must be it. Psychonauts was the only example of the artistic quality of videogames. Everything else is just a remake of pong. Too bad. I'll have to start reading books again.
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    The Escapist Game Circle: Psychonauts

    That's why I took "Videogames as Contemporary Literature" at my local college. We were required to play games.
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    The Escapist Game Circle: Psychonauts

    @Geoffrey42 Actually, I discuss Call of Duty all the time. It's a prime example of solid, well polished gameplay, pacing, and immersion. Moreover, nothing I've ever watched or read more powerfully conveyed WWII to me. That said, it's not the highest on my list of games that belong here...
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    The Escapist Game Circle: Psychonauts

    At least in the PC version, the stock animations were skippable by pressing the "X" key. I have to say, this game circle thing has done wonderful things among my social group. We have all been playing Psychonauts this month, and loving it. The discussion here has been great, and the...
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    The Escapist Game Circle: Psychonauts

    In the specific case of Psychonauts, I think that the vast majority of the artistic quality is passive. The interaction in the game is both limited and linear. Dialog trees are essentially non-existent, but is essentially all prescripted. The gameplay is very basic and has no bearing on the...
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    The Escapist Game Circle: Psychonauts

    I just read Lara Crigger's article The Milkman Cometh [http://www.escapistmagazine.com/forums/read/6.44954?page=2], which gives a very solid recap as to how the Milkman Conspiricy is a great example of deep art in games. But I pose a question. In this case, to what degree is the player...
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    Video game "book" club

    I'm game, so to speak. I think it's a wonderful idea. Plus, I've always wanted to play Psyconauts. I seriously recommend that someone, either the thread starter, or Russ Pitts since his name is gold and carries an air of authority, write up a formal declaration post. Something that says...
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    Editor's Note: Pens, Paper and Pretzels

    I've given the new design a couple of weeks to digest, while keeping an eye on this thread and the changes being made. I have to admit that reading the articles now is more pleasant than any previous HTML format. Not quite so nice as the PDF, but close. All in all, you've done good work...
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    106: Can't Wait Till Tomorrow

    I couldn't agree more. It has always saddened me how quickly games permanently disappear from shelves. For example, Deus Ex is lauded as one of the best games ever made, but try to find a copy in your local store. Luckily, services like Steam are starting to carry old games. I suppose it's...
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    Editor's Note: Pens, Paper and Pretzels

    I like the visual style of the new design, but it's insanely busy and inelegant. With so much going on, it's nearly impossible to find my way around. In fact, almost everything in the right column of the main page could be removed and the site would be better for it. Already I miss the...