With all due respect, I still disagree in return.
I can see where you're coming from, but for me an 'in game wiki' of item upgrades would cause the experience to lose something, the way I currently play (played I suppose, given I know the game inside and out now) was I found a weapon, tried it...
Press square/X (I think that's the correct button) it switches the view of the item from list of all to description to stats. Descriptions help hint at any special effects, and the list of stats will outline in bright blue and red numbers what statistics are better or worse about the equipped...
What concerns me is the fact I have never played a vanilla Elder Scrolls game, I always mod because I'm never completely happy with the way it operates as sold and they give me the tools to make it perfect for my own specific tastes. Hell I think I've spent more time modding any given entry to...
Yes, why not just go to a fantastical land where the landscape is pollution free and beautiful everywhere, why not just participate in an awesome large scale battle where the worst consequence is a mild stinging sensation before you restart.
Quite frankly if your idea of virtual reality is...
Why does everyone seem to think Game & Watch should be cut? I love that character, he has a unique moveset, and he represents a distinct part of Nintendo history.
Something I constantly see left out of the difficulty discussion (seemingly in favour of throwing around a single argument on both sides) is co-op.
Co-op is why Dark Souls can't have an easy mode, it's a huge aspect of the game and adding easy mode would cause serious harm to it:
1. It would...
Something REALLY interesting and also more than a little confusing is that the Dragon's Dogma main theme had two versions, one for the Japanese version of the game that was (in my opinion at least) far better and then the US and PAL version that was...well questionable quality.
Main Theme for...
I'm certainly surprised we haven't seen them start to crop up given the rising dominance of digital distribution, it's becoming less and less of an issue that stores wouldn't stock them.
It's easy to see why an adult game would be desirable on a console, but they would probably be more at...
This thread has nice timing, my younger sister and I were just talking about our ideal visual design for characters (male and female).
She said that the male high elf race from TERA pretty much encapsulates the whole thing for her.
I do have to agree that some of them are very attractive...
I was at risk of falling into that crowd, I couldn't stand the visual design of Gen V (Black + White) Pokemon.
Thankfully it seems that I just have something against that gen, because I think the new Pokemon seen so far look great.
(or at least not terrible, never been a fan of most water...
Line of Thought I: This trailer only deepens my largest fear for an Eternal Darkness sequel: Overblown and dramatic sanity sequences.
The brilliance of the first game came from the subtly of the sanity mechanic, it started with a faint humming you might not have noticed before, maybe the...
I kind of ruined Borderlands 2 for myself, found a rocket launcher with absurd damage that I turned into another rocket itself when it was empty. (loved the animation, to this day it's probably the most hilarious thing I have encountered with a traditional weapon) This weapon was soon dubbed the...
When I think of how good gameplay can look like a cutscene I tend to think of Bayonetta, the combat gives you a lot of freedom (with those stupid "boss bash" QTEs sadly, but they were pretty sparse during the actual fights) and as a result a player can find fights looking very stylish. A friend...
I guess it's because anything EA related is fun to be angry with (I hate them too) or maybe because people only read the title, but I am surprised that everyone is being disappointed/up in arms about this whole thing. I was rather pleased with the twitter response of Mr. Reynolds, he explained...
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