Recent content by vercardo

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  1. vercardo

    Zero Punctuation: Exclusives Showdown

    I thought I was the only one... Let's go look for the Fibonacci sequence in Gavin's videos! And I'm pretty sure that Plato reference was deliberate, 'feel the rays of the sun' and going back down into the basement /cave... That just fits way too nicely.
  2. vercardo

    Animes That Have Blown You Away

    Animes that have blown me away... Well, besides the obvious Death Note and Cowboy Bebop I'm gonna have to say, One Outs. It's one of the best I've ever watched, and it was certainly the most mind-blowing, because I didn't expect how bloody awesome it would be. One reason for that: sports...
  3. vercardo

    Fictional person you aspire to be like

    Cave Johnson. We're done here. No, seriously. The man gets things done. I've always had the problem of planning too much or thinking that once the idea is there, it'll all be alright. Actualy following through with an idea has always been hard for me. A bit less thinking and more doing in...
  4. vercardo

    Films you could watch on a loop

    The two Sherlock Holmes movies by Guy Ritchie. Come to think of it, every episode of the BBC series Sherlock also, I guess those can count as films. Furthermore, Boondock Saints, The Prestige and Les Sous-Doués. It's french and the dvd I own doesn't have subtitles, but I'll be damned if it...
  5. vercardo

    Poll: Has a game made you cry?

    As some people already posted above: the ending of Portal 2. Also, Flower... Yes, the pretty "I'm a flower petal drifting in the wind"-game... It doesn't stay pretty... I guess in both cases it's the music and just the general atmosphere that is created, in combination with a deep...
  6. vercardo

    Characters and Player Immersion

    You're operating under the premise that a game is a story-telling medium and that a story is essential to a game. The formal properties of a game (all games, not just video games) are the following (cfr J. Huizinga, Homo Ludens): - It is a free, conscious act. - It is not real, it's...
  7. vercardo

    Characters and Player Immersion

    When it comes to immersion or projection yourself into a character, I think the following: We don't identify ourselves with the character in the game on the basis of the character, we do so on the basis of the symbolic action that is key to game mechanics. If you press a button on the...
  8. vercardo

    i've got a question....

    I'm going to join in here and project some of my issues, just to offer a perspective. Maybe it's right and will provide some insight. It's probably wrong, but if there's a chance it helps someone, it's worth a shot I think. There's a difference between feeling alone and feeling unvalidated...
  9. vercardo

    Should gaming, as a medium, take itself more serious?

    So, last week TotalHalibut posted his WTF is...? of Far Cry: Blood Dragon. In the video he stated that gaming shouldn't take itself so serious, as it had done with Far Cry 3, and should strive to provide shorter, less serious content without moral lessons in the story and so forth, as did Blood...