2D side-scrolling game, had intricate level designs ranging from underground caverns to plains. You could ride animals (ostriches, if my memory serves me right), there were whistle-shaped thingies in the wall that would reduce the character size when you pass through them, which would enable you...
2D side-scrolling game, had intricate level designs ranging from underground caverns to plains. You could ride animals (ostriches, if my memory serves me right), there were whistle-shaped thingies in the wall that would reduce the character size when you pass through them, which would enable you...
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