Recent content by zeroReactivity

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  1. zeroReactivity

    The 2010 Community's Top 100 - Now Closed

    Grim Fandango Ultima VI: The False Prophet Half-Life 2 Wing Commander III: Heart of the Tiger SimCity 2000
  2. zeroReactivity

    Derek Smart Caught Up in Alganon Plagiarism Furor

    Yep, I can agree with that on both the personality and game philosophy. Plus (though I've never played any of Molyneux's games) I get the feeling he is more flexible with the final product, and at least sounds like he tries to adapt to people's reactions.
  3. zeroReactivity

    What Grade is Your Content Comprehension?

    Great article. I've worked at a couple of newspapers and the comprehension score is definitely something we thought about. We aimed for 9th grade level at each despite very different reader education demographics. I think it's important not to confuse the writing level with the content you...
  4. zeroReactivity

    Derek Smart Caught Up in Alganon Plagiarism Furor

    I think you've half got it. PR is "just something you do", but it's not unimportant, just as choosing those "praise quotes" from reviewers for your game isn't unimportant. We should know it's all spin, but it gives people something to think and talk about. That gets the game's name out there in...
  5. zeroReactivity

    Derek Smart Caught Up in Alganon Plagiarism Furor

    My thoughts exactly. I find his forum behavior fairly shocking, but he does have that Peter Molyneux trait of over-hyping his upcoming and existing games (but even more so) that tends to bait people. I really love his game play ideas, and have tried to enjoy each of his games, but his ambition...
  6. zeroReactivity

    Update: Icarus Studios Responds to Closure Report

    Cool. Yeah, I always find it scary how mass layoffs can just happen like that- a few hours and you're out. I know that's pretty standard practice across many types of companies large and small and for various reasons, but it's hardly reassuring. Even at the end of internships I've had the...
  7. zeroReactivity

    Update: Icarus Studios Responds to Closure Report

    Noooo! Now no one will take my plans for world domination seriously. On topic, it seems like Icarus responded within an hour of the original, possibly inaccurate story. Maybe you should give them a little more of a chance to respond before too much FUD gets out... but I know it's easy to...
  8. zeroReactivity

    Stolen Pixels #189: Eeevil!

    Nice comic. It hurts me a little inside every time I see AC2, Splinter Cell, Settlers 7, etc on top seller lists for the PC. As much as I hear people complaining, it seems these things are still selling well. If they sell well, Ubisoft will stick with it, and other publishers will jump on...
  9. zeroReactivity

    WiiWare Takes a Descent Into Gaming History

    Awesome, I loved this game when it came out; it was probably the last game where my dad could beat me since I don't think my 3D spatial skills were all there. And I think it was this (or 2?) that I spent ages on with the level builder. For those without a Wii, the special for the whole...
  10. zeroReactivity

    Rumor: Live Support Coming to Solitaire and Minesweeper

    I don't think so. Making it not break my computer and/or the game it's bundled to every time it tries (usually unsuccessfully) to update would be a good place to start. Have it not contaminate my savegames, or not provide one of the worst download store frontends, or not make my mouse cursor...
  11. zeroReactivity

    On the Ball: Like God of War, But ?

    Yes! You have my pre-order. I can already see the cut scenes with our grim, stalwart hero, "I will get these 30 cars of un-dyed textiles from Atlanta to Philly before the dividend is due or die trying!" But with GoW, part of it is you have an all-around good game that is very well marketed to...
  12. zeroReactivity

    GDC 2010: Sid Meier's: My Five Bads

    Yeah, I was surprised about the gold giving. It's a pretty important part of diplomacy in the single-player game, so it seems odd that it wouldn't work in multi-player. One would hope that at least the diplomatic trading options of the previous games would be available in newer versions.
  13. zeroReactivity

    243: Guerilla Warfare

    I had the exact realization while playing RF: wouldn't this be more fun if I was really set loose to wreak mayhem? The closest it gets to this is the Wrecking Crew mode, but those small maps and time limits don't let the true potential shine. I ended up reducing the difficulty so at least I...