Recent content by Zoriath

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  1. Z

    Monster Hunter Tri

    Ah, but this isn't a fetch quest game. The whole point of the game is to kill large monsters. This becomes greatly satisfying when you have put in two or three attempts using the exact same gear, and finally down the thing because you yourself have improved. There's no auto-lock. There's no...
  2. Z

    Monster Hunter Tri

    That is one of MH3's failings, in that it doesn't tell you which quests are required to move on all the time. It falls into the "All There in the Manual" trope. The game does throw in an "urgent" quest that acts as a lock on the next set of quests until you complete it though. The 1* quests...
  3. Z

    Monster Hunter Tri

    Yep, the fast weapons exist (Sword and Shield, light Bowguns). They do less damage per hit, and since they're hitting more often, they have to be sharpened/reloaded more often. And if you like the shield half of the Sword and Shield, but want something that hits harder, the Lance is available...
  4. Z

    Monster Hunter Tri

    Also, when people say "tutorial", they mean the 1 star quests. None of which has the "Press the A button to swing your sword!" crap. Quest 1: Gather mushrooms. Learn to gather. Quest 2: Kill raptors. Learn to hit stuff that hits back. Quest 3: Kill water herbivores. Learn to swim. Quest...
  5. Z

    Monster Hunter Tri

    What this game is: A pseudo-realistic fantasy based action rpg. A game that rewards planning, preparation, and knowledge of both weapons and monsters. A monster killing, item creating grind-fest. What this game isn't: A story-based epic rpg. A "leveling" grind-fest. A "run up and hit...