Do Humans Operate Like Computers (Kant + Contra)
Do Humans Operate Like Computers? (Kant's Moral Philosophy)
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Do Humans Operate Like Computers? (Kant's Moral Philosophy)
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IBM's Watson is an amazing AI tool.Hoplon said:Is almost certainly why so far there are no real software AI's. it may not be possible to run a simulation of something complex enough to thought of as intelligent.
Wow, one second of 1% of a human brain only took 40 mins to run. what's that? 1/2400 of the speed of human brain? AI is just around the corner! it's only got to scale up some 24000 times to get there!Kenjitsuka said:IBM's Watson is an amazing AI tool.
And for that second part: just a matter of time before it's fully possible to have enough computing power to slam it inside a Terminator's brainpan: http://www.telegraph.co.uk/technology/10567942/Supercomputer-models-one-second-of-human-brain-activity.html
Lightknight said:I see this topic as identical to the question of free will. The thing is that the pieces that make up our programming (genetics vs environment) are so incredibly randomized as to make up the equivalent of non-forced behavior. To predict our behavior you would not only have to entirely understand our DNA and thought process but you'd have to know all of our environment.
actually computers are not capable of acting randomly in the true sense. Any random number generation has to have a seed that, if discovered along with the programming of the computer you can predict exactly what will happen to "random" programing from computers. You see it in many places but in terms of video games it is seen mostly in speed runs as RNG manipulation to get a desired outcome from a supposedly random program.Sardonac said:The title is a little misleading. Computers can, in principle, operate randomly. It wouldn't be a stretch to say that humans also have this feature, or at least something akin to in-principle impredictability. The more interesting question, I think, is how humans and machines compute differently at a fundamental level. Machines operate mechanistically - on syntax and syntactical relations - whereas humans appeal to semantic constraints to guide their actions. The hard question: what is the relationship between syntax and semantics? It's hard to make sense of both without a view to what consciousness is, as well as what we think makes up the fundamental elements of the world. Neat stuff!
I don't see the question as "can we predict what a person will do exactly?" but more "Could you theoretically predict what a person would do if you had an unlimited amount of processing power and knowledge?" the distinction being one theory not practicality, because if the later is true then free will isn't real and we truly are living in a deterministic world with no choice. And just because we can't know what that determined future and choices are exactly doesn't mean that they don't exist because we don't have powerful enough processors to predict it.Lightknight said:I see this topic as identical to the question of free will. The thing is that the pieces that make up our programming (genetics vs environment) are so incredibly randomized as to make up the equivalent of non-forced behavior. To predict our behavior you would not only have to entirely understand our DNA and thought process but you'd have to know all of our environment.
Significant evidence suggests that quantum computers can produce sequences of data that are unpredictable.Luthor55555 said:actually computers are not capable of acting randomly in the true sense. Any random number generation has to have a seed that, if discovered along with the programming of the computer you can predict exactly what will happen to "random" programing from computers. You see it in many places but in terms of video games it is seen mostly in speed runs as RNG manipulation to get a desired outcome from a supposedly random program.
While technically true in the sense that most computer programs use psuedo-random algorithms to generate random numbers from a seed (usually the current time in milliseconds so it's different every time), there are plenty of ways for a computer to use a truly random number. These range from hooking the machine up to a decaying isotope to reading the random thermal noise on the cpu. Most of the time we just don't bother, because pseudo random is "good enough".Luthor55555 said:actually computers are not capable of acting randomly in the true sense. Any random number generation has to have a seed that, if discovered along with the programming of the computer you can predict exactly what will happen to "random" programing from computers. You see it in many places but in terms of video games it is seen mostly in speed runs as RNG manipulation to get a desired outcome from a supposedly random program.
So... roughly 11 process generations, or 22 years from this point, assuming no refinement of the software and system composition in the interim. Cool.Hoplon said:Wow, one second of 1% of a human brain only took 40 mins to run. what's that? 1/2400 of the speed of human brain? AI is just around the corner! it's only got to scale up some 24000 times to get there!Kenjitsuka said:IBM's Watson is an amazing AI tool.
And for that second part: just a matter of time before it's fully possible to have enough computing power to slam it inside a Terminator's brainpan: http://www.telegraph.co.uk/technology/10567942/Supercomputer-models-one-second-of-human-brain-activity.html
It is possible (necessary for a cryptographically secure algorithm) for software to access a hardware random number generator to provide that seed, or indeed, to provide all its random numbers. The hardware rng samples some environmental state (thermal noise, leak current, some other apparently random value) and converts it to bits. It is usually only used to seed, as it can't produce random bits nearly as quickly as a PRNG algorithm can. Since games have no need to be cryptographically secure, and must be fast, care is not usually taken to provide true randomness. (Even the hardware rng can be partially influenced by the state of nearby transistors, so it may not always provide the same amount of randomness)Luthor55555 said:actually computers are not capable of acting randomly in the true sense. Any random number generation has to have a seed that, if discovered along with the programming of the computer you can predict exactly what will happen to "random" programing from computers. You see it in many places but in terms of video games it is seen mostly in speed runs as RNG manipulation to get a desired outcome from a supposedly random program.
True, but why not go even further?dethyodel said:snip
Not really. Your positing the same logic that would assume that if someone knows the future then free will doesn't exist.Luthor55555 said:I don't see the question as "can we predict what a person will do exactly?" but more "Could you theoretically predict what a person would do if you had an unlimited amount of processing power and knowledge?" the distinction being one theory not practicality, because if the later is true then free will isn't real and we truly are living in a deterministic world with no choice. And just because we can't know what that determined future and choices are exactly doesn't mean that they don't exist because we don't have powerful enough processors to predict it.Lightknight said:I see this topic as identical to the question of free will. The thing is that the pieces that make up our programming (genetics vs environment) are so incredibly randomized as to make up the equivalent of non-forced behavior. To predict our behavior you would not only have to entirely understand our DNA and thought process but you'd have to know all of our environment.