A request for Yahtzee from a ZP fan who just wasted 10 hours of his life... (Resistance 2)

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General_Rogue

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Feb 5, 2009
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Yahtzee (and my esteemed colleagues), bear with me here.

I am a normal guy with a good job, a pretty girlfriend, and all the other BS accoutrements that go with such things. I do not write to internet personalities; I generally do not post on internet forums. However, today I violate these rules. Today, I write to request your assistance in correcting the wrong that is Resistance 2.

I own a 360, PS3, and a Gaming rig PC. Like a battered wife, I am quite fond of the PS3 because of the way it gleefully raped my wallet when I purchased it. Therefore, it takes an extra effort by PS3 game developers to severely tick me off. Well, Resistance 2 has managed to do just that. Like most people, I have limited time for games, so I like to concentrate on those that have gotten high marks. I feel betrayed and tricked when that time ends up spent on a bad game... How Resistance 2 has achieved a metareview percentage of 87.3% fucking baffles me, and smells acutely of conspiracy.

I am going to bore you with only a small sampling of my own frustration, because within the first 20 minutes of playing the video game equivalent of jabbing yourself with a fork, you will have more than enough of your own material. Like people have called ?The Curious Case of Benjamin Button? Forrest Gump with a side of Ambien, Resistance 2 is a crippled Gears of War with a masochism fetish. They have the exact same storyline: alien creatures from inside the Earth that want to remove mankind; They both have gruff, outcasts for lead characters with over compensatory names (Nathan Hale, Marcus Phoenix); Resistance even has the fad-tastic regenerating health gimmick- But like a Chinese iPhone clone, it doesn?t matter how much it looks like Gears of War if the gameplay is a damn Motorola StarTac OS.

In an effort to make the game more ?challenging,? the developers decided to give your player the physical constitution of parchment paper. Three hits and you are down. With the whole regenerating health scheme, however, it really shouldn?t be that big a problem. So when you hear your squad mates yell out ?get to cover!? You think, No problem! I?ll just get behind this here crate and engage the cover mechanic. Wait, there is no cover mechanic? So you?re telling me that I have to crouch awkwardly behind this crate as the swarm of aliens (who are always solely concentrating fire on you) manage to nail the top two inches of your exposed head. Oh, that?s just lovely! And because there is no cover mechanic, there is no way to pop out over or around cover and smoothly take out hostiles.

I can already here the fan boys, ?But Halo doesn?t have a cover mechanic!? Well, this is not Halo my friends. Not by a long shot. Instead, you get to clumsily hit the crouch button and wait the two seconds that it takes for your guy to stand up, only to be greeted by a hail of bullets that instantly decapitate you. Try to crouch walk around the corner of cover to sneak a shot, the exact same thing happens. Now that is just mean... and way too frustrating for a normal difficulty level. Thanks for sapping all the fun out, Insomniac! The larger gunfights then become a case of learning where the enemies are going to spawn and making sure to lob grenades there as they begin to do so. And nothing can save you from the waves of the exploding pod aliens. Just cross your fingers. And don't get me started on how the game fails to tell you where you need to go... The only reason I was even able to finish the game without implanting the Dualshock controller into the front of my plasma TV, was the fact that my new Japanese Blowjob machine just came in the mail to relieve my tension, and that the game saves your progress every 15 feet... Except for when it really should save. And the story... It?s like how LOST leaves out details to create intrigue, but they also left out all the other shit as well. By the end of the game, you feel lucky to have even gotten some of the characters? first names. It?s like the developers just couldn?t be bothered. The weapons are lame too. 'Nough said.

Just two caveats; One: FPSs on a console just don?t make any goddamn sense to me. Why would anyone want to use an analog nub to attempt precision aiming with? We all know it is an exercise in futility, just ask my girlfriend! (that's a sex joke) Also, because the analog controller is so inadequate for such gameplay, you have to make the death or death decision between adjusting your analog sensitivity for either smooth aiming or the ability to actually be able to turn around in less than 10 minutes and shoot the bugger sneaking up behind you. A happy medium is just not possible. Too much in one direction, your character is flailing around like an even less graceful version of the Star Wars Kid. Too much in the other, and by the time your character actually executes a 180 degree turn, the enemy has already pants-ed you, and shoved several unlubricated grenades up your arse.

Finally, two: I play games on my big screen TV with Dolby 5.1 surround sound to be immersed and stolen away to fantasy land. I don?t sit in front of my TV to strap on a headset and converse with a bunch of useless 14 year olds- I get enough of that type of abuse from my co-workers during the day. Halo 3 was an exception to this rule, and I actually progressed quite high up the ranking scale. This, however, was because I enjoyed the single player experience so much that I longed for more. I obviously did not enjoy the Resistance 2 single player experience. The PC is also a different story, a different environment. This is evidenced by the fact that you can find me sacrificing sleep to play just one more round of Left 4 Dead on Expert. Because of these things, Resistance 2?s multiplayer is, and will remain, a mystery to me.

So maybe the reason Resistance 2 has managed such good ratings is because it delivers some sort of landmark multiplayer experience that I refuse to let myself enjoy. I highly doubt that however, as consoles as they stand today really aren?t the right vehicle for such a thing. This request is already long enough, so I?m not going to wax on about how this game?s positive reviews are a commentary on the sorry state of the game industry and the journalists who report on it, but instead I?ll summarize succinctly: The reviewers responsible for Resistance 2?s B+ grade are pussies, and Yahtzee needs to put them in their place!!!

Cheers. What do the rest of you think?
Mike.
 

PureChaos

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Aug 16, 2008
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that's why i don't let critic scores decide what games i buy, it's all down to personal preference. i've played games that got high scores and didn't like them, but i've also played games that got low scores and loved them.i haven't played Resistance 2 (and as i don't have a PS3 i doubt i will) but from what you've said it seems like a buggy game that needs refining (and something to hide behind), but should i get the opportunity to play it, we shall see how things pan out
 

DigitalSushi

a gallardo? fine, I'll take it.
Dec 24, 2008
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I dont see why this is addressed to Yahtzee, we're here too you know.

FPSs on a console just don't make any goddamn sense to me. Why would anyone want to use an analog nub to attempt precise aiming with? We all know it is an exercise in futility, just ask my girlfriend!
the playstation controller was designed for optimal use on fighting games, Xbox controller, FPS was the game of choice it was designed for, its why Soul Calibur players on Xbox's have hook handed claws.
 

Fire Daemon

Quoth the Daemon
Dec 18, 2007
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Hey Mike, sorry to be bearer of bad news but Yahtzee doesn't come here very often, if at all. Chances are he will not read this. It's not all bad though as I'm sure that many people here would be willing to give their views on this game and as far as first posts go, this one is really good.

I don't own a PS3 but I still feel like it is a pity that this game didn't deliver the goods. I've heard that the first was really good, it's a real let down when a sequel doesn't deliver what the first did.
 

sirdanrhodes

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Nov 7, 2007
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Yahtzee doesn't browse the forums, and judging by his posts on game damage, we're better off for it.
 

rdaleric

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Jan 22, 2009
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Reviews can't be trusted - anyone play Red steel? Sweet fancy Moses that was awful, but a few places gave it 10/10!
 

The Blue Mongoose

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Jul 12, 2008
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I must say, you write a good long criticism of the game. You make many valid points. However, i have played a little of resistance, and i must say i like it. it's challenging, no question, but the joy i get from exploding an enemy with a remote mine fired from a revolver mitigates that.

I do agree on the cover system fully though... They should have put something in...

As for the story, surely you expected no better from a console FPS?

Very impressive first post. :)
 

General_Rogue

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Feb 5, 2009
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Yeah, GameFly is my savior. Updated the post because one of my sentences didn't make any sense. At all. That's what happens when you drink a cup of coffee at 10pm. Find me on Left 4 Dead if you guys are up for a round of Expert sometime.
 

Nerdfury

I Can Afford Ten Whole Bucks!
Feb 2, 2008
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You don't get FPS games on console? What you mean is that you are terrible at it, because you haven't worked out how to do it properly.

I have the same issue. I suck as FPS games on console, but am much better on PC because it offers more precision. There are two points however:

1. Controllers suffer for poorer precision and less manoeuvrability than keyboard and mouse, however consider that all people playing multiplayer have the same handicap.

2. You have probably not grown up with FPSs on console. People have in recent years 'grown up' with newer consoles like a PS2 and original Xbox, which means that they are well-practised in the use of the controller to own (and usually tea-bag) opponents. This is no different to someone that grew up learning guitar suddenly jumping on a piano.
 

General_Rogue

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Feb 5, 2009
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Nerdfury said:
2. You have probably not grown up with FPSs on console. People have in recent years 'grown up' with newer consoles like a PS2 and original Xbox, which means that they are well-practised in the use of the controller to own (and usually tea-bag) opponents. This is no different to someone that grew up learning guitar suddenly jumping on a piano.
What gave away my age? The fact that I have owned a Motorola StarTac?
 

Nerdfury

I Can Afford Ten Whole Bucks!
Feb 2, 2008
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I don't believe I made any reference to your age at all. Try re-reading what I wrote.

I made the observation that people who started playing FPS games on consoles are likely to be better at playing said games, because they grew up with it. As opposed to myself, who started playing FPS games on PC way back when, and am good at them to some degree but terrible at them on console.

And if you did grow up with consoles and FPS games on them, then it's more likely that you are just bad at the games.
 

DigitalSushi

a gallardo? fine, I'll take it.
Dec 24, 2008
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Fire Daemon said:
Hey Mike, sorry to be bearer of bad news but Yahtzee doesn't come here very often, if at all. Chances are he will not read this. It's not all bad though as I'm sure that many people here would be willing to give their views on this game and as far as first posts go, this one is really good.

I don't own a PS3 but I still feel like it is a pity that this game didn't deliver the goods. I've heard that the first was really good, it's a real let down when a sequel doesn't deliver what the first did.
I feel he wont post anymore than that, since he said he doesn't post on forums, and I felt his post was lacking, it basically said
I have a good job
I have a PS3
I have a girlfriend (go you)
I have a plasma tele
I haven't bought a dualshock yet, because I call it a sixaxis.
I have wasted ten hours on a shit game

I@m shocked that the OP didn't like the weapons in Resistance, I thought it was a lot of the draw that the weapons were crazy fun to use.
 

Xaositect

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Mar 6, 2008
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Will you PC Nazi's stop with your facist rants on the controllers for first person shooters. I play both PC and Console shooters, and I prefer the controller and can manage just fine. I find it offers more precision FOR ME instead of mouse and keyboard. Instead of trying to make out something is wrong with them, why not own up and just accept YOU are personally shit with them. Im no hotshot with a mouse and keyboard, mainly because I cant get my head around using a text input device and a device used to navigate a PC interface to control a computer game.

As for the point in question, its already been pointed out that a fan request here likely isnt going to be heard. You should probably join the other Resistance 2 fans/haters and bombard Yahtzee's email address if thats still how its done.
 

Wargamer

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Apr 2, 2008
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Oh dear god, another retard who compares A First-Person Shooter to a third-person tactical combat game!

Resistance 2 is not Gears of War. Get it through your fucking skull. You cannot compare the two games directly, any more than you can directly compare Tomb Raider to Mario Kart.

Now, by the sound of things you are claiming the game is shit because you can't bear to look in the mirror. Yes, Resistance 2 has no Cover Mechanic. Nor does any other FPS game! You claim the game is hard, but I've beaten it on Normal, and am over halfway through on Hard, and there were very few areas that I got stuck... and when I did, it was usually because I was being an idiot and not making proper use of allies and cover.

Seriously, it is not hard to use Cover in Resistance 2. You crouch behind a wall, work out roughly where the enemy is, then pop-up and shoot. So long as you duck before you take too much damage, you'll be fine.

The flippant "weapons are lame" comment really shows you're a clueless little tosser. Every weapon has a Secondary Fire mode, ranging from grenade launchers to homing tags to force fields. Alright, Resistance 2's armaments are not all shining gems of brilliance, but none of them are crap either. The Auger "Mark 2" is an amazing weapon! It goes through walls, you can see enemies through walls, and it projects a dome of energy that can deflect any and all weapons fire. The only reason this isn't the only weapon you use for the whole game is it has a slow rate of fire!

And that brings me to the second point on weapons; they all have flaws. This is not because Insomniac did a shit job, it's because everyone else does a shit job! The Shotgun is intended for point-blank, the Bullseye is for close range, the Carbine is for close-medium range. The Rossmore is far better for killing than the Carbine, but you have to get close. The Bullseye does more damage than the Carbine, but is less accurate. Therefore, the player has to decide what he needs to complete his mission. Likewise, weapons such as the Marksman and Auger are not as good for sniping as the Fareye, but they aren't as good for 'brawling' as the Bullseye or Carbine - these weapons are intended for medium-long range fire-fights, ideally from cover, where you don't always have the luxury of lining up a precision head-shot.

This weapon balance shows up best on multiplayer. The Bullseye is far more dangerous up close, but over distance the Carbine wins. The Marksman is far better than either of these at range, but in a head-to-head you will usually be unable to fire fast enough to stop the other guy gunning you down with the Carbine. Again, the weakness of each weapon is what makes it both balanced, and tactical - the right weapon for the right job.

Resistance 2 is by no means a perfect game. No game is perfect. However, it is an excellent FPS, and the Resistance universe is one of the best game settings around. It is the weaker of the two in terms of plot, no question, and in some areas it does seem they are using the jaw-dropping graphics to hide gameplay flaws (such as the notably inferior "Red Ring of Death" health system that replaced the "Hybrid" Health system of Fall of Man), but it is still by no means a terrible game.

Oh, and I can't stand Keyboard and Mouse FPS games - PCs are for RTS games.
 

cuddly_tomato

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The likelyhood of gaming companies stop hyping up games is directly proportional to how often we stop falling for it.

General_Rogue said:
One: FPSs on a console just don?t make any goddamn sense to me. Why would anyone want to use an analog nub to attempt precise aiming with? We all know it is an exercise in futility, just ask my girlfriend! (that's a sex joke) Also, because the analog controller is so inadequate for such gameplay, you have to make the death or death decision between adjusting your analog sensitivity for either smooth aiming or the ability to actually be able to turn around in less than 10 minutes and shoot the bugger sneaking up behind you.
Because you are not skilled enough with an analogue controller to use it on an FPS don't project that onto the rest of planet earth. I actually prefer controllers to mouse&keyboard for FPS games.
 

johnman

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Oct 14, 2008
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Xaositect said:
Im no hotshot with a mouse and keyboard, mainly because I cant get my head around using a text input device and a device used to navigate a PC interface to control a computer game.
Well isnt that a good thing? multi function? Unlike your controller where you have to plug a keyboard into the dam thing.
You want to know why we use text unput devices for controlls? Beacause its better than a controller specificaly designed for for gaming. More keys more controlls and you hand isnt fomred into an awful claw shape.