A Small Bloodborne Discussion (Probably Spoilers ahead)

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Syilph

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So I've had my hands on Bloodborne for some time now and I gotta say...

This game intrigues me. Captivades me even. The atmosphere, gameplay, setting, even the grotesque enemy design is truly amazing, though mostly revolting (I'm looking at you, blood starved beast).

I could start a fanfare about the pros and cons about this game but instead I am a lot more interested about the different impressions it has made on the gaming community, both the positive and negative ones.

So to keep things nice and clean, what was your most intense, immersive, or even most f***ed up moment within the Bloodborne universe so far? To get things going, here is my most noteworthy moment...

I just entered the upper cathedral ward (that's up oedon chapel, a rather optional area for those who didn't know) and was instantly thrown into a eerie atmosphere, slightly unnerving music, dark, barely alighted surroundings, distant sounds of enemies and a grand cathedral in the distance.
The first enemies were easily dispatched, but after I took my first step into the cathedral's interior...
It felt like the game was deliberately trying to screw with my mind.
Dark and spacious floors, a feeling of dread as I heard sounds of something moving nearby, out of my sight, the music was now alternating between complete silence and a high pitched tune that made me think something would jump at me any second now. It did at some point, but I'm not going into detail with this scene, for the sake of your own immersion, not because I almost wet myself, no.

Those twenty minutes were horrifying, nerve-tensioning and a outright strain for my heart, in which I've thought "Nope, I'm done" way too many times, but I loved every second of it.
The boss was a little bit weird though... I've got my theories about that one but if somebody's willing to share his or her own, I'd be happy to hear it.


So that's that, all in all I've been thoroughly entertained by Bloodborne so far and I'm not exactly through with it yet, so there are a lot more stories to come.

Feel free to share your experiences down below, I'm excited to read what all of you have been through!
 

Casual Shinji

Should've gone before we left.
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Well, I just got to Yahar'gul... so yeah. That place is a fucking nightmare with me just running for my life, questioning the fabric of reality, while insane terrors are nipping at my heels.

Also, I don't know if this triggers because of defeating Rom the vacuous spider or the amount of Insight you carry, but...

...seeing fucking Cthulhu's that have apparently been in plain sight all along freaked me out substantially. Also, aliens? Miyazaki... dude...
 

Lufia Erim

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When you first enter the nightmare, and the ***** in the castle rings her bell. You see the light from afar, and suddenly you health is depleating rapidly. Friend or foe, if you are in line of sight you wil die.
 

LostCrusader

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Feb 3, 2011
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Right after I left Oedon chapel the first time, killed a couple of enemies and found a new set of armor along a fence. I saw the armor came with a top hat and thought it might be funny so I went into the menus to pop it on, only to be surprised when something rips me from the menu and lifts me into the air. I see the vague outline of something horrendous which then throws me back to the ground just barely not killing me.

I have been surprised how many of the level designers tricks still work on me after showing up in the previous games.

As for some cons for me so far has been the coop and especially the pvp connections, which have been really laggy for me compared to the previous games, and the lack of direction for even just where I can go.
 

Sniper Team 4

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LostCrusader said:
Right after I left Oedon chapel the first time, killed a couple of enemies and found a new set of armor along a fence. I saw the armor came with a top hat and thought it might be funny so I went into the menus to pop it on, only to be surprised when something rips me from the menu and lifts me into the air. I see the vague outline of something horrendous which then throws me back to the ground just barely not killing me.
Got you too, huh? Yeah, that part gets everybody it seems. It got me and my friends too. Wait until you actually see what it is that grabbed you. Freaky.

I think the part that I've liked the most is when I arrived at Cainhurst Castle. Judging by the previous posts, I'm not sure how many of you have reached that area yet, but wow...it's completely different from the rest of the game. For one thing, there's snow. But the rest? I won't spoil it, but you are in a castle and it feels very different there.
Casual Shinji said:
Well, I just got to Yahar'gul... so yeah. That place is a fucking nightmare with me just running for my life, questioning the fabric of reality, while insane terrors are nipping at my heels.

Also, I don't know if this triggers because of defeating Rom the vacuous spider or the amount of Insight you carry, but...

...seeing fucking Cthulhu's that have apparently been in plain sight all along freaked me out substantially. Also, aliens? Miyazaki... dude...
Yes, beating Rom triggers that. However, I've heard that if you have forty insight, you can actually see them beforehand. I started a second character to see if that's true or not. As for the place you're stuck at, yeah...I don't like that place either. Have you made it past the laser stairs of death? If not, here's a tip for you:

The second place where you find all the crazy ladies (right before the laser stairs), look to the right after you go down the small flight of stairs. There is a gap in the railing/fence, and if you go through it, you'll drop down into a new area. Watch out for the troll in there, but more importantly, the bell ringer for the women in hiding in there. Killing her makes getting past this one spot much easier, because the women won't respawn.
 

Sleepy Sol

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Casual Shinji said:
Well, I just got to Yahar'gul... so yeah. That place is a fucking nightmare with me just running for my life, questioning the fabric of reality, while insane terrors are nipping at my heels.

Also, I don't know if this triggers because of defeating Rom the vacuous spider or the amount of Insight you carry, but...

...seeing fucking Cthulhu's that have apparently been in plain sight all along freaked me out substantially. Also, aliens? Miyazaki... dude...
It can trigger from either of them. :D Killing Rom is the trigger for seeing them regardless of Insight, and 40 insight is when you can see them without killing Rom. At least, I'm pretty sure that's been confirmed.

Unseen Village is the most annoying area in the game post-Rom. For sure.

edit: to actually answer the OP, my most terrifying moments have involved a room full of spiders (not Rom's spiders, actual spiders. Have fun if you didn't already know that).

Going to the Unseen Village via the sack guy the first time around is pretty intimidating and potentially terrifying. Got killed by one sack guy? Have fun fighting through four or five more of them. Luckily there's a lamp not far from where you get dropped off in there after dying to sack guy. But going through that area without knowing where to go or where the lamp is is seriously just really suffocating.

A lot of the most disturbing areas for me are late-game, and they kind of spoil a bit much for newer players or those who haven't gotten very far, unfortunately. :<
 

Casual Shinji

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Sniper Team 4 said:
Yes, beating Rom triggers that. However, I've heard that if you have forty insight, you can actually see them beforehand. I started a second character to see if that's true or not. As for the place you're stuck at, yeah...I don't like that place either. Have you made it past the laser stairs of death? If not, here's a tip for you:

The second place where you find all the crazy ladies (right before the laser stairs), look to the right after you go down the small flight of stairs. There is a gap in the railing/fence, and if you go through it, you'll drop down into a new area. Watch out for the troll in there, but more importantly, the bell ringer for the women in hiding in there. Killing her makes getting past this one spot much easier, because the women won't respawn.
I wasn't kidding when I said I was running for my life. After the I-don't-know-how-many-th time dying at the hand of those goddamn spawn hags, I just fucking ran that shit to see how far I could get. Luckily I ran right across the laser stairs and into a lantern.

I decided to lay off the online for a while, because the game is so much more intense and surprising on your own. The Forbidden Woods were just a joy to travel through alone and unsure. But in Yahar'gul some online partnering up really wouldn't go amiss. It's like the game suddenly goes, 'You enjoyed progressing, didn't you, well the buck stops here, my friend'. Everything in that place is just so awful to fight.
 

LostCrusader

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Feb 3, 2011
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Sniper Team 4 said:
LostCrusader said:
Right after I left Oedon chapel the first time, killed a couple of enemies and found a new set of armor along a fence. I saw the armor came with a top hat and thought it might be funny so I went into the menus to pop it on, only to be surprised when something rips me from the menu and lifts me into the air. I see the vague outline of something horrendous which then throws me back to the ground just barely not killing me.
Got you too, huh? Yeah, that part gets everybody it seems. It got me and my friends too. Wait until you actually see what it is that grabbed you. Freaky.

I think the part that I've liked the most is when I arrived at Cainhurst Castle. Judging by the previous posts, I'm not sure how many of you have reached that area yet, but wow...it's completely different from the rest of the game. For one thing, there's snow. But the rest? I won't spoil it, but you are in a castle and it feels very different there.
Yeah once I saw it I thought the game jumped from Edgar Allan Poe's nightmare to H.P. Lovecraft's.

I was actually just doing cainhurst yesterday, though when I got there I breezed through everything up to the boss because I was already lvl 80ish.
 

ToastiestZombie

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I just finished the game today and my god, all I could say that the entire game was very 'unsettling'. I wasn't as scared as Amnesia, or that disgusted but just the things that are in the game just unnerved me so much. Reading about some of the story behind it makes it more so. It's the best Lovecraft-inspired game since Eternal Darkness.

Oh, and fuck those bird things. And when they re-appear later on with fucking dog heads, scared the life out of me.
 

Azure23

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Definitely an encounter I had in the nightmare of mensis. I was riding the second cage elevator when I noticed an open window along the route, being the enterprising explorer I am, I rode the cage back down and rolled into it. After crossing a bridge rife with twisted rocks seemingly made up of petrified skeletal remains, and fighting several eldritch brain creatures, I came to a balcony overlooking an open tower. This tower held suspended a horrific mass of eyeballs and rotted gore. Right in front of me there was a lever, and this being a souls game. I pulled it. It released the chains holding this gargantuan flesh mass and dropped it down through the tower into a black pit (it was a really cool cutscene). After that I noticed the constant warped light that plagued me with frenzy earlier on had disappeared. Anyway I decided to give the level another once over as I tend to do before challenging the boss, and upon proceeding through a cracked and fissured great hall, I noticed a new elevator poised over a pit. I rode it down, into the blackness, down and down I went. When the cage stopped it was so dark I couldn't even be sure if I would step out onto ground. I took out my torch and began to wander. Soon enough I began to make out a shape in the darkness to my left, cautiously I walked over. A horrific sight was illuminated by my torch, two massive, staring, bloodshot eyes gazing balefully at me, in between them a gasping maw of putrid flesh. The huge creature I had dropped from the tower lay before me. Three long arms of knotted sinew lay coiled around it, ending in clawed, six fingered hands. It just stared at me and wheezed, it seemed to be in some pain. I didn't know what to do for the longest time, and then I, I made contact. I stood before it with arms outstretched for a good thirty seconds, and as my arms rotated, it presented me with a rune. I returned this gift by granting it as swift a death as I could manage, given it's incredible durability. For my efforts I was once again rewarded, this time with a grotesque living string. Upon inspecting this curious item, my character came to the conclusion that this creature was a great one, removed from the nightmare by mensis in order to better grow the eyes on the inside.

What a chilling encounter.

Disclaimer: I totally looked up how to interact with it once I found the thing, it seemed too important to just kill.
 

Fappy

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Sniper Team 4 said:
Yeah, it is also based on Insight. Not sure what the exact number is, but on NG+ my character with 99 insight could see them the first time I went to the Cathedral Ward.

Also, some spoiler talk...

Like everyone else, I was thoroughly unsettled the entire game and loved the Lovecraft stuff. However, I think i was far more intrigued and disturbed by all the they infant/fetus/abortion/stilbirth/pregnant-sobbing-wrist-slitting-bride-Great One-mother imagery that I was anything else. Also, the fucking music box that plays during the Wet Nurse fight. Jeebus!