Hey, so I'm really struggling with this game. Now, just to put this rant into perspective, I beat both 40k: Chaos Gate and X-Com Enemy Unknown on hard without losing a single unit, ever. So its fair to consider me a veteran of turn-based strategy.
But Valkyria Chronicles? Oh man, is this one a *****.
I just played a desert mission, with sandstorms and ruins and the like. It was a chore. I brought along three of the lancer class guys, which are your basic rocket anti-tank dudes. Starting around turn 5 I was in range to start taking shots at some tanks over yonder. Each turn I moved the dudes closer, and took a shot. Each man, 1 shot per turn minimum(as sometimes I used extra CP to use the unit twice). And I eventually finished the mission on turn 17.
Okay, so three dudes, lets say an average of 1.5 shots per turn for 12 turns. A grand total of about 54 shots, give or take 1 or 2. At increasingly closer range.
Never. Hit. Once.
Likewise with some snipers I had. Two of them on a ridge overlooking most the battle. I hit 1 out of every 10 shots. At best.
And keep in mind, my classes are all lvl5, which I assume it decent for mission 5 in the campaign. So I'm not walking around with squirt guns and potato canons here.
And in keeping with the absolute null accuracy, the Edelweiss command tank, this supposedly amazing feat of engineering...misses more often than it hits. I've used the machine gun against an enemy scout who only need 1 more shot to go down, only to miss every shot. At damn near point blank range too! Also the main canon? Never use it. I've never hit with it, save the first mission where you have the tank. After that, never once hit. The mortar has better accuracy, for fuck's sake!
I'm basically left relying on grenades to take out enemy armor, and that's about as fun as it sounds.
Conversely(of course) the enemies seem to make every single solitary shot. Going back to this desert mission, there are two enemy snipers on a small little hut at about the center of the map. And damn if they didn't reap a terrible toll! Every time, no matter the cover my dudes were in, 1-shot KOs. The first enemy turn I lost 4 dudes, all of whom were crouched behind sandbags. Each one head shot.
I actually had to replay the desert mission 2 times because the enemy lancers could hit the Edelweiss from damn near half the map away. It was practically a slaughter and I was reduced to save scumming. Playing the same turn over and over until things went well.
And that just leaves such a sour taste in my mouth. Anyone else have difficulty? Is there a way to change the difficulty? Am I missing some key component? I've done all the training and R&D work. I've played the skirmishes multiple times each. But I just can't seem to get into the mindset this game requires.
But Valkyria Chronicles? Oh man, is this one a *****.
I just played a desert mission, with sandstorms and ruins and the like. It was a chore. I brought along three of the lancer class guys, which are your basic rocket anti-tank dudes. Starting around turn 5 I was in range to start taking shots at some tanks over yonder. Each turn I moved the dudes closer, and took a shot. Each man, 1 shot per turn minimum(as sometimes I used extra CP to use the unit twice). And I eventually finished the mission on turn 17.
Okay, so three dudes, lets say an average of 1.5 shots per turn for 12 turns. A grand total of about 54 shots, give or take 1 or 2. At increasingly closer range.
Never. Hit. Once.
Likewise with some snipers I had. Two of them on a ridge overlooking most the battle. I hit 1 out of every 10 shots. At best.
And keep in mind, my classes are all lvl5, which I assume it decent for mission 5 in the campaign. So I'm not walking around with squirt guns and potato canons here.
And in keeping with the absolute null accuracy, the Edelweiss command tank, this supposedly amazing feat of engineering...misses more often than it hits. I've used the machine gun against an enemy scout who only need 1 more shot to go down, only to miss every shot. At damn near point blank range too! Also the main canon? Never use it. I've never hit with it, save the first mission where you have the tank. After that, never once hit. The mortar has better accuracy, for fuck's sake!
I'm basically left relying on grenades to take out enemy armor, and that's about as fun as it sounds.
Conversely(of course) the enemies seem to make every single solitary shot. Going back to this desert mission, there are two enemy snipers on a small little hut at about the center of the map. And damn if they didn't reap a terrible toll! Every time, no matter the cover my dudes were in, 1-shot KOs. The first enemy turn I lost 4 dudes, all of whom were crouched behind sandbags. Each one head shot.
I actually had to replay the desert mission 2 times because the enemy lancers could hit the Edelweiss from damn near half the map away. It was practically a slaughter and I was reduced to save scumming. Playing the same turn over and over until things went well.
And that just leaves such a sour taste in my mouth. Anyone else have difficulty? Is there a way to change the difficulty? Am I missing some key component? I've done all the training and R&D work. I've played the skirmishes multiple times each. But I just can't seem to get into the mindset this game requires.