Yes, this topic has prolly been made thousands of times, but I need to post this to make a point to every developer who claims their AI is the best.
So, we all know classic AI. Goombahs marching across laterally and such. But as games get more realistic, their AI seems to go nowhere. I'm just gonna grab some from here, but feel free to add some.
1. Assassin's Creed. I'm not too pissed at the AI, because it's kinda logical to a point where they see their friend come falling off a roof and decide, "Oh, a Assassin's up tehre."
2. Half Life 2. Fuck you who say I'm gonna rip it apart. For the most part, it's the best as of yet. Until, in the middle of firefights, you try to pass a squad member and they say "Pardon me." Ignioring the bullet blanket around them.
3. Half-Life 2 Episode 1. Improved AI. Still the same squad problem, but at least there are decent close-range attacks for Alyx.
4. Half-Life 2 episode 2. More improved AI with a Vortigant able to melee.
5. Halo 3. Just an example. "Oh look, Master Chief, let's get in his bullet fire!"
6. Rainbow 6 Vegas 2. 1 example of idiodic AI. -throw grenade, 1 second till it detonates, enemy says...- "Shit..."
7. Crysis. "Oh look a enemy!" -turn invisible- "There is no there!"
So, what the fuck? Wouldn't AI think before attacking? Or is thinking too hard for computers right now?
So, we all know classic AI. Goombahs marching across laterally and such. But as games get more realistic, their AI seems to go nowhere. I'm just gonna grab some from here, but feel free to add some.
1. Assassin's Creed. I'm not too pissed at the AI, because it's kinda logical to a point where they see their friend come falling off a roof and decide, "Oh, a Assassin's up tehre."
2. Half Life 2. Fuck you who say I'm gonna rip it apart. For the most part, it's the best as of yet. Until, in the middle of firefights, you try to pass a squad member and they say "Pardon me." Ignioring the bullet blanket around them.
3. Half-Life 2 Episode 1. Improved AI. Still the same squad problem, but at least there are decent close-range attacks for Alyx.
4. Half-Life 2 episode 2. More improved AI with a Vortigant able to melee.
5. Halo 3. Just an example. "Oh look, Master Chief, let's get in his bullet fire!"
6. Rainbow 6 Vegas 2. 1 example of idiodic AI. -throw grenade, 1 second till it detonates, enemy says...- "Shit..."
7. Crysis. "Oh look a enemy!" -turn invisible- "There is no there!"
So, what the fuck? Wouldn't AI think before attacking? Or is thinking too hard for computers right now?