Am I the only one who realizes achievements are worthless?

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Legendsmith

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Mar 9, 2010
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Fr said:
anc[is]I just read the latest Experienced Points, and he puts achievements in the list of things steam gives us. Now I'm not saying anything bad about the article or Shamus, but once again I facepalmed and sighed. Who cares? They do absolutely nothing. I have never, ever, seen anyone talk down to someone about not having an achievement, and considering this is the internet, that's astounding. I just wanted to know if there was anyone out there who agrees with me.
In Tf2, getting certain achievements unlocks certain items for a class. That does something.
 

Hiphophippo

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Fr said:
anc[is] I have never, ever, seen anyone talk down to someone about not having an achievement.
You must not play Warcraft.

Regardless, sure it's meaningless but I like aiming for them. It's another fun way to waste time which is why I'm in this hobby to begin with.
 

Snarky Username

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Yes, because pressing buttons to make a bunch of pixels move is really worthful (and that's a word now!)

The fact is achievements have the same point that video games do. Because they are fun. I'm the kind of person who plays a game and usually doesn't stop until they get every single power-up and upgrade and tiny little insignificant thing possible, so achievements are right up my alley. I look at them as goals just the same as I look at taking down The Combine a goal, or killing Ganondorf a goal. I get a sense of victory when I see that little button pop after trying so long to get it.

If you want to argue that achievements have no point, then what's the point of video games in general?
 

Lunar Templar

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i don't get why the needed to be added :/ (and this is typed after reading the first page btw)

yeah sure the collection bit, but 99.99999999% are totally worthless (I'm looking at you chapter clearing trophy) some I've no problem with, the skill based ones are fine (kill X # of enemy Y while doing Z and so on) but as also mentioned, the trophy's!!! they do nothing!!! (thank you if you got that) which is my biggest issue with them, no reason to pursue them.

now if getting them unlocked cool stuff in game, like new gear or player characters, I'd hunt them relentlessly, as it stand the ones i get for say eating every one that know WTF is going on in Prototype i do cause i wanna know or in the 'max out all powers' case, that's just how i roll
 

Tzekelkan

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Oh my god, I just realized something that will blow your mind! Games are actually worth NOTHING! It's, like, they're only things we use to pass the time, or have fun, or pursue interests, or blow steam. But, in the end, nobody will ever care if you've played a game or not, and you do not get money and/or blowjobs from your console!!!!!!!!!111oneone1limx->0sin(x)/x!!

Now replace "games" where I've underlined it with "achievements". There you go.

Some people want to do achievements, for fun. Does that cause you physical distress? I like them for no particular reason, though they're not my top priority when considering a purchase.
 

zehydra

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I as well could care less about achievements. In fact, I think it hurts gameplay, since you wind up with people who are just playing to get them, and nothing else.
 

DarkRyter

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They're like high scores. They symbolize that you've worked for something, even if in the end, you've won nothing.

Hell, that's how video games generally work.
 

braincore02

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Chicaine said:
braincore02 said:
Obligatory sarcastic comment: Yes, you are the only one.

Achievements are simply a ploy developed by the industry to sell more games, and quite frankly I don't give a rat's patootie about em. I think I had just as much fun playing games before they existed.
But they exist in an attempt to increase a games lifespan, so surely that has the opposite effect?
Not so sure about that, when gaming sites will list which games have easy achievements, so you can go out and rent/buy those games to bump up your gamerscore. I find it impossible to believe the gaming industry would do anything with the motive of selling less games.
 

Dfskelleton

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They are actually very useful, so we feel compelled to play a game multiple times, instead of just play it once and throw it into a bin. And if it's a multiplayer only game, since those are already based around competition (which is fine), then it's about having more gamescore than others at a particular game. Plus, it makes you feel acomplishment when you do something difficult. My proudest is in Half Life 2: Episode 2 for taking the gnome all the way through the game and putting it in a rocket. One I hope to achieve is defeat a Cyberdemon with my fists in Doom II.
 

benoitowns

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I have seen people on some FPS games like Halo and MW2 where people are made fun of for having little or no gamerscore, usually like 1000 points or less.
 

AllLagNoFrag

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Id rather have achievements than not have them. They might seem as bragging rights to some people (have yet to hear from a gamer ripping on another gamer for not having "this" achievement) but, also just something fun to do if you really like the game and want to complete it to the max (where the difficult challenges are). Would you rather just complete the game on the hardest difficulty setting and roll through the credits or... complete the game, and then get a virtual cookie with something that just pops up going "Achievement unlocked: Hardcore Player".

However, I would not really mind if they dissapear because I don't play the game just for the achievements.

In summary, NO they are not worthless but, I would not mind if achievements are not in a game taht I like. The focus of a game would be whether the game itself is good.
 

SideburnsPuppy

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May 23, 2009
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They give you a way to challenge and entertain yourself after you finish a game's campaign. Even after beating Spider on my iPod, I would still go back to see if I could make an eight-sided web. I also find it hard to stay motivated in racing games once you unlock all the tracks and cars, but achievements give you whole new ways to test your skills.

Now, going off on a tangent, I really think you should change your title to "Am I the only one who thinks achievements are worthless?" The word "realize" makes it seem like you are saying the people who disagree with you are WRONG. It also smells of "I can't deal with the ignorance around me!" I might be being over-sensitive, but I find it off-putting and I'm more likely to disagree with you now.
 

onewheeled

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I like achievements. Sure, your Gamerscore means absolutely nothing and can easily be modded, but the achievements themselves give you little challenges to shoot for. And they can sometimes be pretty darn funny as well, like 'Splosion Man and its "Not A Portal Reference" achievement.
 

unoleian

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Jul 2, 2008
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Meaningless?

Absolutely.

However, that doesn't stop me from seeking them simply for the sake of seeking them. I don't go out of my way to ruin a game simply by going for Impossible Achievement A or Obscenely Long, Drawn Out Achievement B, but gaining those points for completing certain tasks has a certain pull to it.

It's the rare game that makes me seek every achievement. Only one so far was Oblivion, largely because they were all associated with exactly what I wanted to do with the game, which was see all it had to offer quest-wise. So those were money in the bank, as those simply happened as a consequence of pursuing that goal.
Fallout 3 is the only other one that has had that draw with me, and I only have one left there. Silver Tongued Devil. Which is turning out to be worth pursuing, because I had no idea how many rad, random, unique, and downright hilarious dialog trees I had overlooked in my umpteen-million playthroughs of that game.

Mostly other than that, if I get one randomly through playing, neat, otherwise, I don't actively seek them.
 

procyonlotor

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Achievements. Man, what was a colossal waste of time.

Well, it depends on the achievement really. For instance, jumping 300 feet in Portal is OK. But Dragon Age's "level a character to 20 with each of these skills!" is just BS to get you to replay the game.