I've been thinking about the Idea of "replayability"
some games are definetly more replayable than others, though people dont seem to treat the replayability of a game like they do the re-watchability of a movie
I'm gussing this has somthing to do with the time-comitment games require
I mean with stuff like DLC and multipalyer suposed to "add" to replayability, gaming I guess is a little more fickle than films or books, its al focused on "the now" more or less
some games are definetly more replayable than others, though people dont seem to treat the replayability of a game like they do the re-watchability of a movie
I'm gussing this has somthing to do with the time-comitment games require
I mean with stuff like DLC and multipalyer suposed to "add" to replayability, gaming I guess is a little more fickle than films or books, its al focused on "the now" more or less