This is something that I find weird in Metroid and Zelda games. In Metroid Samus can gather up somewhere around 300 missile slots in her arm cannon, a few dozen energy tanks and super bombs, power-ups like guns and visors, and then she loses them all by the next game. I know Nintendo needs to do this to keep the games from being broken easy at the beginning but realistically how can Samus possible lose all the upgrades to a suit she wears as a second skin?
The same goes for Link from the Zelda series. Yes there are more than one "Links" in the series since there's no set timeline, but Ocarina of Time and Major's Mask are supposed to be sequels. So how does Young Link from Hyrule head off to Termina and forget his bomb bag, sling-shot, lens of truth, boomerang and ETC. How could he think of leaving those in Hyrule and go off to a new and dangerous land?
I know I'm knit-picking but its a little annoying if your that kind of person, what do you guys think about this mental issue these game characters seem to be infected with? Also leave some comments on why you think i'm wrong or dumb if that's the case.
The same goes for Link from the Zelda series. Yes there are more than one "Links" in the series since there's no set timeline, but Ocarina of Time and Major's Mask are supposed to be sequels. So how does Young Link from Hyrule head off to Termina and forget his bomb bag, sling-shot, lens of truth, boomerang and ETC. How could he think of leaving those in Hyrule and go off to a new and dangerous land?
I know I'm knit-picking but its a little annoying if your that kind of person, what do you guys think about this mental issue these game characters seem to be infected with? Also leave some comments on why you think i'm wrong or dumb if that's the case.