Are there any good MMO's coming out or left?

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lightingbird

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Dec 4, 2008
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So I'm an old MMO gamer.

Over the years, I've played Everquest, Star wars galaxies, Eve online, WW2 Online, Dark age of camelot, Age of Conan, Warhammer and some others. I really loved everquest for the community. Still think it can't be touched in that regard. As far as player versus player WITH a purpose, my favorite still is Dark Age of Camelot. My last two attempts at new mmo's would be Warhammer and Age of conan. Complete bombs, the games suck, the marketing on both games were lies, incomplete games, and just overall disappointments.

So now I'm kind of looking at Darkfall. I'm a bit concerned because I don't feel like investing another $70-$100 on another game. Seems like these game makers love to lie these days just to get cash for a month or two, then drop in subscriptions drastically, and get their company names bashed.

So I'm wondering. Anyone know if anything good is coming out or are all MMO's lost all creditability and went to crap?
 

Moonmover

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Feb 12, 2009
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MMo's have lost all credibility and have gone to crap.

That said, I've been having fun with the open beta of Runes of Magic. [http://www.runesofmagic.com/us/index.html] It's not great, but it's fun.
 

kadajvince

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Dec 25, 2008
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Hellgate London went awful, noone can deny that (considering its defunct now),
also The Matrix Online wasn't the best of games

i personally enjoyed Guild Wars, and i can't wait to see what the sequel is like (Guild Wars 2)
 

Tyranon

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Feb 18, 2009
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You haven't tried WoW? Guess you have your reasons but if you're looking for an EQ worthy community most of them are there anyway.

Other than that, Star Wars: Knights of the Old Republic is coming out soon, looks promising, there are also a couple of console based ones including a Square Enix MMO for the PS3 which again, looks like it should be interesting.
 

Abedeus

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Sep 14, 2008
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City of X is good.

Guild Wars 2? Sorry, vaporware until proven otherwise.

SW:Old Republic is looking decent. And it's made by Bioware.

About Maple - sorry, Free + Item Shop = the richest people win the game.
 

Addendum_Forthcoming

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Feb 4, 2009
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Im still addicted to S4 <.< but then again its only been a week ... and getting annoyed when opponents tell you you're laging when your teammates tell you its only at 230, because I haven't been able to work out how to check my own ping when it, instead, shows me everybody else.

But Apart from that gripe, it alot of fun.
 

Frizzle

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Nov 11, 2008
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Just to comment on darkfall, i've heard rumors that it won't be very expensive at all to purchase the game itself. Though I also heard rumors that the monthly fee might be a bit higher ($1-3). I'm looking forward to that one myself.

I also hear that WAR is getting better, but I have yet to try it. EVE would be my suggestion if you like community.
 

Drachefeuer

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Feb 18, 2009
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I heard rumors of a game called Darkfall. I'm an old school MMO player, too. Nothing I've played has come close to the feeling and community that Everquest provided, but Darkfall seems to have a unique perspective on MMO's, inspired from EQ, Asheron's Call, etc.

Darkfallonline.com

Maybe it'll be good. Who knows?
 

Gordo Shaw

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Mar 30, 2008
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Try LotRO, you may find that the pacing is exactly what you desire. Strong story, even outside of the books/movies, a complete game with few bugs and a good community. It focuses less on getting the most uber gear and more on your journey through the world. It's a pretty calming game.
 

Ickabod

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May 29, 2008
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WoW is probably the best overall MMO game, hence it's popularity. Is it the single best at every single thing, no. Sure it's cool to say WoW sucks, and yada yada, but it really is a great game.

I've played (UO, AC, AC2, DAoC, Horizons, TR, Hellgate [was that really an MMO], Warhammer, LotR)

The pvp in WoW is broke at the moment as even Blizz has said they aren't happy with it. But it's still a game to check out if you haven't already done so. If you do then you'll have a better understanding of why War, and AoC didn't fare so well.
 

Dr. Nerfball

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Jan 28, 2009
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I'm gonna throw my two cents worth in your general direction (grubby and one of them is secretly a ha' penny, but don't let that put you off), I'd say try Runescape, bar the completely boring and insanely trying tutorial and to my knowledge, the lack of a general chat channel, it's okay, it's free, and most of the people are quite helpful when you're knew to the game. Sure there is a pay only section but why bother when the free stuff is shiny and wholesome anyway. Also, might as well try WoW while you're there, just avoid the PvP realms, unless you want to get ganked by a twelve year old for the rest of your frustrated and insanity causing time there.

Oh, and as for a new up 'n' coming MMO (well, i think it's supposed to be sometime in 2010, but you'll only need to wait a year =P) Dc Universe looks to be quite good, you can fight Batman! And maybe, y'know, help him out if you feel like being a goody goody.

Anyway, two cents thrown, leaving!
 

ReverseEngineered

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Apr 30, 2008
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My first adventure in MMOs was World of Warcraft two years ago. After about a year, I realized that I had been grinding my life away for weeks on end and that the real fun of the game (raids, instances, etc.) were few and far between.

After that, I tried several other MMOs and was sorely disappointed. City of Heroes/Villains had a great tutorial, but after that I was left with a sea of identical grind quests. I love the character customization, and even the combat is decent, but I was lost very quickly with no help at all.

EVE Online was also neat, but within a week I was bored. I had to recreate my character twice because I was asked life-altering questions about race, class, and skills before I was given any information about what they meant. Exploring the various economic and skill systems was interesting, but the game hit rock bottom the first time I joined a corporation and realized I had paid to have a second job.

Lord of the Rings was great, but I found the world too large and players too spread apart. Adventuring by yourself gets boring after awhile. Otherwise, it was a very nice game.

Guild Wars -- I can't quite put my finger on what I didn't like. Other than the starting areas, there was nobody around, so groups were quite useless. The limited abilities and quests made things quickly repetitive. Overall, I just wasn't impressed.

I bought Age of Conan when it first came out and am pissed that I can't even give the game to somebody else at this point. Within only a few days of playing it, I realized I had wasted $60 on a terrible game, despite initial reviews being so positive.

Warhammer Online was great at low-levels, with public quests and RvR going a long way to encourage player interaction. Unfortunately, as I progressed I found I was all alone again, grinding my way through the levels. Too bad, because I thought it had a lot of potential.

Dungeons and Dragons was interesting and the action-element of combat was quite enjoyable. Even playing solo was quite interesting and I was constantly running into people while playing (finding a group wasn't often a problem). Again, community seemed to be quite weak, with hundreds of people just grinding instances to get the best items. The auction system is also completely broken: the exceedingly high minimum cost of items and the huge cut taken from sales meant that it was never worth it to try buying or selling an item, especially as a way to get above-average quality items as you were progressing. You would have better odds grinding for hours and waiting for the rare items to drop than trying to grind enough gold to buy them at auction. In it's favor, it was always to your advantage to team up with a group, so people did, which is more than I can say for most other MMOs I tried.


All in all, most games are suffering from poor developer support and poor community building. I think these two issues go hand-in-hand: the games don't lend themselves to player interaction. Most of them were difficult to find other people and to chat with them. Not a single one supported voice communication! Most also didn't have an emphasis on multiplayer; each player was out there for themselves and just happened to see other people running around. Because of these hurdles to communication, it was difficult to build relationships and the result was a lack of community. In the end, it was a single player game where the other characters running around may as well have been NPCs.

To make things worse, most of the MMOs were unimaginative grind-fests. I understand that part of progressing is accomplishing tasks, but "kill 10 beasts" and "collect 50 flowers" doesn't make for interesting gameplay. At least have a story, or new and interesting places and creatures, and especially some way for a player to leave a mark on the massive world they are a part of. It seems that MMOs are going the way of the FPS: stick the formula and sell as many units as you can.

If you ever do find a "good" MMO, I'd be happy to hear about it. I'd like nothing better than a game where I can make friends AND enjoying playing it at the same time.
 

Tharticus

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Dec 10, 2008
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I been playing MapleStory and it's completely a depressing gameplay and lousy community where I want to punch my own LCD computer screen for being so awful delinquents.

But the only MMO is good is only World of Warcraft, and Blizzard is very successful with the franchise. However, MMOs is purely a treadmill game no matter if it's simple or not, I would call it a second day job with no pay.
 

lightingbird

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Dec 4, 2008
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Yea I tried WoW and I just didn't like it. The community is great but the pvp there is completely pointeless. Its mindless roaming at best. Guildwars, I tried as well and it wasn't for me. Felt like I was playing Diablo or Nox. Didn't even feel like a real MMO. Ha I have Tibia on my blackberry but have never been able to log on to play it.

Yea I'll give this MapleStory a run.
 

Da_Schwartz

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Jul 15, 2008
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How many times do i have to repeat myself in these mmo threads...city of heros. >.< I swear the marketing team must be the worst in the world. It's older then WoW and nobody knows it. Guess cause theres no orcs in it. Anyway. It's a really good fair sized mmo. Possibly the best one that noones heard about.
 

lazaruth

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Sep 15, 2008
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ReverseEngineered said:
At least have a story, or new and interesting places and creatures, and especially some way for a player to leave a mark on the massive world they are a part of.
I've played Star Wars Galaxies for some time now. One thing that really stands out for me is the creation of player owned cities, and the decoration of the houses that players can place in those cities. As far as I know, this is one of the only MMO's that allow that level of creativity. That alone goes a long way towards leaving a mark on the massive worlds (I say words because there are several that players can travel to.)

The multiple worlds also allow for a nice change in scenery and monsters to fight, but for players who have been in the game for some time, even that can get a bit boring. A new planet would be a nice addition, I think.

Unfortunately, the story is somewhat limited. It takes place between Star Wars: A New Hope and The Empire Strikes Back, and so there is really no room for advancement forwards now that it has reached the battle of Hoth, which was one of its newest additions to gameplay. With the release of the new KOTOR MMO drawing nearer, I think that Star Wars Galaxies might be nearing the end of its days. It will no longer be the only Star Wars MMO on the market, and from the looks of it KOTOR has a lot to offer.

So, in regards to the actual topic of this post, I would suggest checking out the new Star Wars: Knights of the Old Republic MMO when it comes out.