Avatar: The Game Puts the Hurt on Ubisoft

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Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Avatar: The Game Puts the Hurt on Ubisoft


Avatar [http://www.amazon.com/Avatar-Two-Disc-Blu-ray-DVD-Combo/dp/B002VPE1B6/ref=sr_1_1?s=dvd&ie=UTF8&qid=1280863211&sr=1-1] might be the greatest thing to hit movie screens in years, but Avatar: The Game is sucking canal water and it's dragging Ubisoft down with it.

With well over a billion dollars in box office receipts and more to come, James Cameron's magnum opus Avatar is this year's unstoppable cinematic juggernaut and so it's not unreasonable to think that the videogame tie-in might do reasonably well itself, basking in reflected glory. Not unreasonable, perhaps, but also not correct.

In its third quarter fiscal update, Splinter Cell Conviction [http://www.ubi.com] all took their toll, but Avatar is the only game Ubisoft deemed important enough to mention specifically as a failure.

The market is concentrating toward "AAA high-quality games," according to the report, which has been a boon for games like the multi-million-selling Wii [http://www.amazon.com/Assassins-Creed-II-Playstation-3/dp/B00269DX5W/ref=sr_1_1?ie=UTF8&s=videogames&qid=1279052535&sr=1-1] titles reporting lower-than-expected sales," the company noted.

Ubisoft didn't speculate on how such a hugely popular movie could spawn a videogame that tanked so badly, so I guess it's up to us. Setting aside for a moment the general perception that all movie games suck, let's look at what Ubisoft decided to do with the lush, game-like world it had to work with.

game page [http://en.wikipedia.org/wiki/James_Cameron%27s_Avatar:_The_Game] opens with an intro video showing fast-paced combat between the humans and the Na'vi, with lots of explosions, fast cuts and bombastic music, and announces in the news section that a free weapon DLC pack for the game has been released.

In other words, Ubi has taken what many people believe is the most fantastical movie world ever created and turned it into yet another half-baked action game. And then they wonder why it doesn't sell.

We all have our ideas of what a truly good Avatar game would be like; I'd love an immersive, Uru [http://uru.ubi.com/]-like experience set in the world and culture of Pandora, perhaps touching on the aftermath of the human incursion without indulging in the pyrotechnic noisiness of it. But regardless of the specifics, the basic principle remains simple enough that I can't figure out why we have to keep repeating it: A movie license is not enough to guarantee big-time sales. If you want people to buy your game, try making it not suck.


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Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
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A movie tie-in game wasn't good enough to sell well?

I am as confused as Ubisoft.
 
Feb 13, 2008
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Andy Chalk said:
In other words, Ubi has taken what many people believe is the most fantastical movie world ever created and turned it into yet another half-baked action game. And then they wonder why it doesn't sell.
Anyone who is surprised at this, please raise your hands.

Seriously, the only good movie-game creations have been those that take the WORLD and do new things with it. Simple copypasta of sprites is what the 8-bit conversions were universally hated for.

Andy Chalk said:
If you want people to buy your game, try making it not suck.
Amen.
 

dreadedcandiru99

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Apr 13, 2009
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Andy Chalk said:
If you want people to buy your game, try making it not suck.
This. Seriously, video game people, why spend the money on a movie license if you're not even going to try? I played the Avatar game for a while, and it was shit.
 

Woodsey

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Aug 9, 2009
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This is why Conviction has been delayed (a-fucking-gain) - to compensate for this dragging down this fiscal year.

It's not for more "polish" like the say, I'd put money on it.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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I didn't think the game was THAT bad, just not good enough for me to keep playing for more than one hour. If nothing else, its better than most movie games, like "Superman Returns"

The best licensed game crown still belongs to Treasure:

"Astro Boy: Omega Factor" for the GBA

 

Swaki

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Apr 15, 2009
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maybe THQ should take that as a sign and not put most of their eggs in the movie tie in basket.
 

Caliostro

Headhunter
Jan 23, 2008
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Hubilub said:
A movie tie-in game wasn't good enough to sell well?

I am as confused as Ubisoft.
This.


Is it really still news at this point that a movie tie-in sucked?
 

Jared

The British Paladin
Jul 14, 2009
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I have had the dubious honour of seeing this game been played and it dosnt do anything for the film...a real shame.
 

HT_Black

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May 1, 2009
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While I'm not doubting your logic here, I just feel like throwing in my two cents:

Pandora=Felucia.

It just had to be said.

Disclaimer: I'm not dissing the movie here-- I just had to get it out of my system.
 

Eudaemonian

Executor
Jan 22, 2008
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Honestly, it surprises me that movie tie-in games continue to exist. If a game which is genuinely good combines with the world and excitement of a movie and both are successful, fantastic, but how rare is that? If the movie isn't that great, the game's probably going to flop. As seen here, even if the movie is great, the game doesn't automatically sell. In fact, I'd say that if you took a good game and slapped a movie title on it or didn't, you'd have better results with the latter. The stigma of movies based on games and games based on movies is STRONG among savvy consumers and it takes a lot to get over that hump.

Oh and Andy Chalk's Myst-esque alternative sounds fantastic. Unfortunately, a proposal like that just doesn't get off the ground because it's outside the safe-zone of dime-a-dozen action games.
 

Captain Pancake

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May 20, 2009
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I would have liked something of the vein that you described, most of the appeal of the movie was in the lush environments and the noble culture of the Na'vi, and delving into that would have made for something I would indulge in.
 

DayDark

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Oct 31, 2007
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How can they be surprised about this? it's a freaking movie game, the default quality is always substandard. The few good, have been exceptions, not the norm.
 

Woodsey

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Aug 9, 2009
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JimmyBassatti said:
Woodsey said:
This is why Conviction has been delayed (a-fucking-gain) - to compensate for this dragging down this fiscal year.

It's not for more "polish" like the say, I'd put money on it.
WAIT WHAT THE FUCK, IT'S BEEN DELAYED AGAIN?! ... It's time we put James Cameron down for a "nap"...
Yep.

We had a glorious release date, that had been sealed in blood by a trailer dedicated to releasing the exact date - now it's "April 2010".

I fuck you not.

I too went ape shit.