I love how the FPS players scream about Fallout 3 being an FPS with RPG elements for 'WoW nerds' and the RPG fans yell that it's an RPG with FPS added for 'Halo tards.' Does no one stop to consider that it may be that Bethesda has simply tried to cater for both camps? Besides, the VATS doesn't really make it 'turn based' anyway. It just pauses the game for a moment while you crack off some shots, then leaves you on your own until you get your AP back up.
Personally, I'd call it an FPS with RPG elements and levelling. After all, it's in first person, and you shoot things. VATS can't be truly considered as 'turn based' and while, yes, you can go into third person, it really doesn't turn it to an RPG by doing so.
That being said, I love Fallout 3, Half-Life 1, 2 and the additional episodes, Bioshock and Goldeneye. Of course, I also loved older ones like Blood and Shadow Warrior.
Personally, I'd call it an FPS with RPG elements and levelling. After all, it's in first person, and you shoot things. VATS can't be truly considered as 'turn based' and while, yes, you can go into third person, it really doesn't turn it to an RPG by doing so.
That being said, I love Fallout 3, Half-Life 1, 2 and the additional episodes, Bioshock and Goldeneye. Of course, I also loved older ones like Blood and Shadow Warrior.