Some people say that boss fights in modern day gaming are a dying art. In this age of military shooters and multiplayer games, it seems that boss fights are being phased out. If they're not disappearing, they're becoming crappier and less memorable. However, there are still some great fights to be fought out there. What, in your opinion, are the best boss fights of recent gaming history? Here's my personal list.
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Brooke Augustine-Infamous Second Son.
Brooke Augustine's final boss battle may not be the greatest of all time, but it's the most visually impressive boss battle that I've ever seen. Most of the boss fight is spent running away or dodging attacks from a gigantic concrete dragon as it bears down on you. The concrete monstrosity is extremely well designed and succeeds at being truly intimidating, one thing that bosses have trouble with these days. The fight wasn't unfair, but it wasn't easy either. If you stayed on your toes, you would eventually defeat it, but it required a lot of concentration to stay alive.
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Wardens-Saints Row IV
Wardens were one of the highlights of Saints Row IV in my opinion. What better adversary is there than an alien with the same super-powers as yourself? Fights against Wardens were challenging endeavors as both of you hopped from rooftop to rooftop, slinging powers at each other. Although the fights got easier as you progressed in the game, fighting Wardens in the early game was a great experience. The best part about the fights is that there's no enclosed arena that you fight them in; the whole city becomes a battleground for you two. I wish that more open world games had Wardenlike enemies that you could fight.
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Chris Walker-Outlast
Chris Walker is one of the most terrifying adversaries in a horror game. He doesn't teleport, he doesn't have any magical powers, and he doesn't burst out of closets. What he does do is hunt you down with a psychopathic determination that scares the ever living crap out of me. Although he's not technically a boss fight, I consider him to be a great enough threat to be considered a boss. When he's stalking you in the sewers, and you hear the sloshing of his footsteps and his mad panting as he draws ever closer? Thanks but no thanks, I think I'll try playing again in the mid afternoon during a sunny day. Chris symbolizes just how defenseless and hopeless you are during Outlast. If he catches you, he doesn't rip your head off your body: he rips your god damn body off your head! No other enemy in a horror game is as badass as Chris.
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Brooke Augustine-Infamous Second Son.

Brooke Augustine's final boss battle may not be the greatest of all time, but it's the most visually impressive boss battle that I've ever seen. Most of the boss fight is spent running away or dodging attacks from a gigantic concrete dragon as it bears down on you. The concrete monstrosity is extremely well designed and succeeds at being truly intimidating, one thing that bosses have trouble with these days. The fight wasn't unfair, but it wasn't easy either. If you stayed on your toes, you would eventually defeat it, but it required a lot of concentration to stay alive.
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Wardens-Saints Row IV

Wardens were one of the highlights of Saints Row IV in my opinion. What better adversary is there than an alien with the same super-powers as yourself? Fights against Wardens were challenging endeavors as both of you hopped from rooftop to rooftop, slinging powers at each other. Although the fights got easier as you progressed in the game, fighting Wardens in the early game was a great experience. The best part about the fights is that there's no enclosed arena that you fight them in; the whole city becomes a battleground for you two. I wish that more open world games had Wardenlike enemies that you could fight.
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Chris Walker-Outlast

Chris Walker is one of the most terrifying adversaries in a horror game. He doesn't teleport, he doesn't have any magical powers, and he doesn't burst out of closets. What he does do is hunt you down with a psychopathic determination that scares the ever living crap out of me. Although he's not technically a boss fight, I consider him to be a great enough threat to be considered a boss. When he's stalking you in the sewers, and you hear the sloshing of his footsteps and his mad panting as he draws ever closer? Thanks but no thanks, I think I'll try playing again in the mid afternoon during a sunny day. Chris symbolizes just how defenseless and hopeless you are during Outlast. If he catches you, he doesn't rip your head off your body: he rips your god damn body off your head! No other enemy in a horror game is as badass as Chris.