Bioshock

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DBlackny

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Oct 14, 2008
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Once again I have decided to put my reviewing hat on, this time with a game a bit more complex than a side-scrolling beat em up. This time for all of those who can't read a title I shall be reviewing Bioshock.

I had heard a fair bit about Bioshock before playing it. Comments like 'OMG Bioshock, Bioshock, Bioshock...' and 'ZOMFG B105h0ck r s0 1337!!1!11' against things like 'But it's so scarrrry'. I'm writing this review to say all of those comments are bullshit. Sure for the first half hour or so you might shit bricks, but after that it's only method of being scary is to turn all the lights off and have an army of splicers sent after you or have some menacing shadows lucking around. So as long as you can load you shotgun and jab yourself in the arm fast enough to defend yourself you'll be fine.

Another problem with Bioshock is the difficulty curve, or the lack of one. I was playing on the medium difficulty and I found that ammo and health boxes are everywhere, so dying seems to be near impossible unless coming against a Big Daddy. And when you do die, you will respawn at the last vita-chamber you passed. There is no penalty or cost for using them and everything you did still actually happened. Meaning if you want to kill something big and menacing, all you really need to do is get it as close as you can to a vita-chamber and start shooting it. If you do die you respawn and continue from where you were. All these things make the game quite easy, and this doesn't help the scariness of it all either.

The plot in Bioshock is actually quite well done, but a bit predictable in parts. You play as the voiceless, faceless prick Jack, who asked to do assorted jobs by nearly everyone he meets and doesn't kill. The plot twists and turns with each new character, but stays easy to follow and it managed to keep me interested enough to play the game through to the end.

Hacking, or pluming as I prefer to call it is incredibly easy. As long as you can flip the tiles fast enough there is no real challenge to it. Except for the times when it isn't possible to hack it, causing you to either lose health or have an alarm set off. You can hack almost anything as well as long as you can manage to zap it. Turrets, cameras and security bots are all conveniently placed so if you do hack them, the splicers will constantly set them off and get killed for it. You can hack nearly all the vending machines, health stations and safes as well, giving you even more health and ammo.

Another thing is how much the character likes to stab himself in the arm. The first thing he does after getting down to rapture is stab himself in the arm with a strange chemical, making him have what would appear to be a very electrical orgasm. After that however stabbing himself comes naturally. Whenever he finds a new plasmid or tonic it goes straight into his arm, and whenever he runs out of eve it's another jab to the wrist.

The powers the plasmids they gave you are quite useful and critical to the game play. The first is an Electro Bolt, allowing you to shoot lightning from your hands, and is used for zapping machines, people, water that people are standing in or door switches. A few other plasmids include Incinerate, allowing you to thaw ice to get to new areas and burn things, Winter blast, allowing you to freeze things, and Insect Swarm, allowing to shoot bees from your hands to attack your enemies.

All in all Bioshock is a pretty good game, with some brilliant ideas and concepts, however it isn't all that its cut up to be. It's not about to become a god, nor is it going to make you shit enough bricks to build 17 houses, 4 mansions, and remake the twin towers.
 

Radeonx

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Apr 26, 2009
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NoMoreSanity said:
Good review, though needs a little more detail in parts.

Also I love this game and it's one of my favorites, and anyone who says otherwise is put on my Hit List.
You hit it right on the money.
 

Avatar Roku

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Jul 9, 2008
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Decent review, but it doesn't quite flow. More background would have been nice as well. Even something as simple as mentioning that it takes place under the ocean. I dunno, it seems like you go into detail on some things, but then assume we know others. For example, you tell us a lot about the plasmids, but you just assume we know what Splicers are.
 

Knight Templar

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Dec 29, 2007
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Seems a bit too much like a Zero Punctuation review for me, and you don't really say much about the game, for example what genre.

Not a very good review, and a little confusing at parts, this again seems to stem from being like a episode of ZP.
 

Hazy

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Jun 29, 2008
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Radeonx said:
NoMoreSanity said:
Good review, though needs a little more detail in parts.

Also I love this game and it's one of my favorites, and anyone who says otherwise is put on my Hit List.
You hit it right on the money.
Can we hit him next?
 

Subzerowings

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May 1, 2009
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Your review was pretty good, but I do agree you need to go into more detail.
An example: you voice your opinion on the plot, but you don't really tell us alot about it.
U might see this as spoiling, and I agree, but mind that quite a few people want to know what the game is about. Don't assume that the plot is already familiar to every one.
 

dashiz94

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Apr 14, 2009
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See this is where people mess up the concept of horror. Yeah, sure, the game is piss easy, but the ATMOSPHERE makes it that much scarier. It's nothing in comparison to Silent Hill, but it does a fairly decent job as opposed to Dead Space which stuck with the monsters jumping out and slicing you in half. (Which was scary, the first time.) What the games excels at is story-telling. The audio diaries are a brilliant way to see how this once perfect utopia turned into a warzone. And if you didn't pay attention SPOILER WARNING, Atlas makes you do what you have to do, so I think he said, "Would you kindly pick up that plasmid." Point is, that plot twist was absolutely well presented. My jaw literally dropped when I came to that part because of how subtle the game presented it. Overall, even though the game may not be as scary as people thought, the gameplay is fun, the atmosphere is both beautiful and scary, and the art direction is fucking fantastic! Oh, and by the way, half of your points you took out of the Zero Punctuation review.
 

dashiz94

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Apr 14, 2009
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Oh, and one more thing. The game is at its best when you play on Hard if you find the game too easy.
 

Satoz

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Apr 29, 2008
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Meh I dont like this review much, because this wouldn't change my opinion on buying it or ignoring it, the points are way too subtle, how exactly can a game go from being appreciated by many people, and then just be ok...You say that the people who say its great are saying bullshit, that there is nothing scary about it etc, but you dont really show me how or why. Then you go on about how easy it is to just camp a revive spot and how easy it is to get ammo.

You could of mentioned that you hardly even need guns, except for big daddies and a boss or two because you can just wrench everything to death etc...still that alone doesnt even account for how this game (and its great atmosphere) is not as good as people say it is in general. What does it lack? what does it need? why is it not as good? there is too much un-answered here, being more of a very basic and general look at gameplay
 

xXGeckoXx

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Jan 29, 2009
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Radeonx said:
NoMoreSanity said:
Good review, though needs a little more detail in parts.

Also I love this game and it's one of my favorites, and anyone who says otherwise is put on my Hit List.
You hit it right on the money.
Normally I charge but if you give me someone who does not like that game I will get them for free.
 

jad4400

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Jun 12, 2008
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This gasme never really freaked me out. There wa this one exception in the Arcadia level: I found this workbench with a creepy wicker mask on it, I went closer and suddenely a giant freaky ass shadow apperard infromnt of me followed by some evil laughter. I was paralized for a few secounds untill I realized that it was just a decoy dummy, I felt stupid after that.
 

Calmine

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Jul 13, 2009
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Fantastic game loved it hence my avatar. I'm very much looking forward to the sequel, the only thing I concered about in the sequel is the multiplayer; sounds promising but I've got to see it in action before I start believing.
 

BiscuitsJoe

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Aug 6, 2008
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This review can't really be called original can it since it's pretty much exactly the same as Yahtzee's. Including the "hacking- I mean 'plumbing'" bit.