BRINK: An Opinion

Recommended Videos

Cyrax023

New member
Jun 27, 2009
65
0
0
"BRINK" is a FPS (developed by Bethesda) that boasts "parkour-style movement" and that in order to do well in the game you need to, "move more than you shoot". Brink is also... not very good.

The trailers and ads sell the idea of a videogame that seems to be Mirror's Edge crossed with Team Fortress crossed with Borderlands, but what we really get is any "Modern Warfare" or "Call of Duty" game with some slightly more interesting character and level design with BRINK even having the same weapon customization element that MW and COD has.

The game is set in a place called "The Ark", a sort of last place for humanity kind of thing (like if Waterworld met The Matrix). There's the police and the rebels who's only differences between each other include and entirely consist of, how they look and their motivations for blowing stuff up.

The unique selling point is that the player can leap and dodge to avoid damage, achieve objectives, and scramble around the maps like a monkey on a climbing-frame. The player's movement may be as smooth as a pig going down a slip and slide covered in butter and WD-40, but without a bullettime mechanic (or something like it), the player will always be slower than the bullet itself. In theory the player isn't trying to dodge bullets but rather get out of their enemy's target sights, but that falls flat when one realizes that the enemies are well trained soldiers, not an army of clones of Stevie Wonders and Ray Charles.

Though I guess the parkour is helped by the AI being retarded and weaker than a simile constructed by anyone with initials other than B"Y"C. Unfortunately you have the same armor they do and the friendly AI seems to be even dumber. Because the PSN was still down (gfys SONY), I could only play multiplayer with the bots, and I need to tell you, it was harder to play the game than it was to win it. If one wanted to play through on the campaign and nothing else, they would only need to do the 4 extra missions twice each to unlock all the weapons that matter at which point there's no real reason to play the game beyond earning more outfits and other entirely cosmetic crap like that.

Also if you play it for more than 4 hours straight, you'll be hearing "I'm CaPtUrEiNg ThE CoMmAnD pOsT!!!" in your nightmares.

If you have a burning desire to play it, do yourself a favor and wait till it's cheaper... or a rental... or free.
 

Jamboxdotcom

New member
Nov 3, 2010
1,276
0
0
Meh, i'm rather enjoying it. Granted, i'm not that good at shooters, so i found the difficulty to be acceptable.
 

BreakfastMan

Scandinavian Jawbreaker
Jul 22, 2010
4,367
0
0
Cyrax023 said:
Brink is also... not very good.
Prepare to get piles of hate for saying this. This game has somehow acquired an extremely rabid fanbase even though it has been out for about a day here in the states, and they seem to defend the game to the death. Just saying so you can know what you are getting yourself into and prepare yourself.

OT: I too have heard that the campaign sucks. Though, since the game is multiplayer focused, I suppose it might not be that big a problem. Personally, I would hold back on providing an opinion of it until I could play multiplayer, since that is the whole focus of the game.
 

FallenTraveler

New member
Jun 11, 2010
661
0
0
I agree with your opinion on some levels, but I am actually really enjoying the game for what it is... granted I wish I had waited until they patched it, but I will be waiting for these patches to upgrade the experience. I have had a lot of fun for the few hours I've played it. It is hectic as hell, but I think that gives it the feel of a battlefield. Although I will admit that Section 8: Prejudice is currently a bit more appealing.

really hope they fix those bugs and give us more content...
 

voetballeeuw

New member
May 3, 2010
1,359
0
0
I'm enjoying it. I'll agree that the AI is incredibly incompetent. Playing through the first challenge mode on higher difficulties is infuriating.

I find playing the cooperative campaign is a lot of fun. We've been messing around on the highest difficult, and the the AI's deficiencies are easily fixed by increased damage. I think the whole point for the SMART system was too give the battlefields different levels. I use it as more of a flanking mechanism.

The game is also in need of a patch too fix up the connection issues from competitive multiplayer. I haven't tried it yet, but I've heard it's a clusterfuck. Some more content would also be much appreciated, perhaps just the addition of some new game types.
 

CosmoK

New member
Oct 25, 2009
26
0
0
Received my copy in the mail yesterday, but I'm too busy reading for my oral exams at uni, so not going to play it until next week. I heard they had a patch ready for release (I'm guessing they meant the EU/rest-of-world release, which is today, but whatever).

A change from BFBC2 is always nice, and the stuff mentioned in the reviews I've read so far are similar to the expectations I had for the game before it's release.