Built in cheats, alas I miss thee

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Steven Biehler

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Mar 29, 2011
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Do you miss the days when you could at the start menu or on the pause menu press random buttons like up, up, down, down, left, right, left, right, B, A, start. Doing something like that would give you 30 lives. I do miss the days when the DEVELOPERS and not the game-shark would input code to allow you to enter...well codes that allowed for a fun time sometimes. Another one I remember is to get a flying car in Rogue squadron 2 and 3, that one was fun.


I do miss the days of built in cheats. Do you?
 

Harveypot

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Feb 20, 2011
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Yeah, especially when theye were fun and stupid like flying cars in GTA or paper-thin Spyro or everyone has bobble-heads.
 

l3o2828

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Mar 24, 2011
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Yeah i do.
Then again im compelled to cheat less now that most games don't have built in cheats...unless its a PC game, HOORAY FOR TRAINERS.
Edit: Yeah, forgot to mention the weird, mostly useless , only funny cheats. yeah, i definetly miss those.
 

SoopaSte123

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Jul 1, 2010
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A lot of games still have built in cheats, and in my opinion the games that need have them. Games like Saints Row 2 or GTA 4, where sometimes you just want to fuck around and cheats help that. Sure back in ye olde days cheats to give you extra lives were nice, but considering how most games don't have lives anymore, I don't see a problem.
 

Whoatemysupper

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Aug 20, 2010
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Yes I do. I miss them very much. Even unlockables by getting achievements. Now games give you achievements for watching a cutscene. My captcha is the Cessna logo in full colour and withe the background and everything.
 

QuietBrilliance

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Apr 12, 2011
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I used to love these, especially with silly little things like big head mode etc.. I'm having a nostalgia-gasm of the good old days playing GTA and spawning a jet and terrorizing the city.. *insert evil laugh here*
 

jakko12345

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Dec 23, 2010
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Ahh yes, good times. San Andreas is particularly worthy of mention, especially SPAWN FUCKING HYDRA.
 

LookingGlass

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Jul 6, 2011
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I remember it used to be mandatory for shooters to have at least the following cheats:
- God mode
- No clipping
- Receive all weapons and full ammo

Ah, good times.

But the best cheats ever were in an old TMNT game I had that came on four B-drive disks (those were the shit). I can't remember what they did but the cheat codes were QWERTY and ASDFGH, and I think you had to hold down all of those keys at once.
 

ElNeroDiablo

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Jan 6, 2011
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IDDQD, IDKFA. that's all that needs to be said about my opinion of cheats. though "poweroverwhelming" "blacksheepwall" and "whatsmineismine" are also good.
Props if you know the games in question.
 

Panorama

Carry on Jeeves
Dec 7, 2010
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ElNeroDiablo said:
IDDQD, IDKFA. that's all that needs to be said about my opinion of cheats. though "poweroverwhelming" "blacksheepwall" and "whatsmineismine" are also good.
Props if you know the games in question.
Doom!
This is exactly what i was going to be saying.
 

newwiseman

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Aug 27, 2010
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Yes I do miss the days of the Konomi code but there was a reason those codes existed and where necessary. They where meant to give a fighting chance to players in an era without checkpoints and save options.

And, even the very best games, only actually had a few hours of playtime. But they took hundreds of hours to beat because you had to learn the game enough to actually survive it.
 

ElNeroDiablo

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Jan 6, 2011
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Panorama said:
ElNeroDiablo said:
IDDQD, IDKFA. that's all that needs to be said about my opinion of cheats. though "poweroverwhelming" "blacksheepwall" and "whatsmineismine" are also good.
Props if you know the games in question.
Doom!
This is exactly what i was going to be saying.
Great minds think alike, don't they, ya smeeee heeee? :p
 

Sephychu

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Dec 13, 2009
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I think it's the achievement revolution that did something to inbuilt cheats. I think it messes with the collection so they leave them out entirely. That said, I don't give a shit about achievements, so put them back in! Fun!
 

Antari

Music Slave
Nov 4, 2009
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Steven Biehler said:
Do you miss the days when you could at the start menu or on the pause menu press random buttons like up, up, down, down, left, right, left, right, B, A, start. Doing something like that would give you 30 lives. I do miss the days when the DEVELOPERS and not the game-shark would input code to allow you to enter...well codes that allowed for a fun time sometimes. Another one I remember is to get a flying car in Rogue squadron 2 and 3, that one was fun.


I do miss the days of built in cheats. Do you?
For sure, alot of the Console/God Mode cheats developers use to test the game allow you to change the game up to the point of having an entirely new game. Replayability was maximized by them. I would gladly give up every achievement in every game for the old console commands back.
 

DarthHamster

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Nov 30, 2009
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LookingGlass said:
I remember it used to be mandatory for shooters to have at least the following cheats:
- God mode
- No clipping
- Receive all weapons and full ammo

Ah, good times.

But the best cheats ever were in an old TMNT game I had that came on four B-drive disks (those were the shit). I can't remember what they did but the cheat codes were QWERTY and ASDFGH, and I think you had to hold down all of those keys at once.
I especially loved how all these games had the same codes. noclip, notarget, giveall; they worked from Doom to Jedi Academy.

OT: when I was a kid, I tried playing Anno 1602, but didn't quite get it. I did, however, immensely enjoy it because of the cheat codes that would give you unlimited resources. Good times, good times.
 

badgersprite

[--SYSTEM ERROR--]
Sep 22, 2009
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Fuck yeah, cheats. The PS1 Spiderman games had awesome cheats. I like the one that made random stuff happen. More games need "weird mode".