Call Of Duty: World At War Loadout Thread

Recommended Videos

BleachedBlind

New member
May 19, 2008
130
0
0
Despite vehemently protesting this game, I had some friends coax me into purchasing it. Turns out, I love the online. Thus, I've decided to make a thread for us to share what loadouts we use online. I'm only rank 14 at the moment, but I'll update my post as my loadouts change.

Primary Weapon: MP40
Secondary Weapon: Colt M1911
Primary Grenade: Frag
Special Grenade: Tabun Gas
Perk 1: 3 Special Grenades
Perk 2: Juggernaut
Perk 3: Steady Aim
Vehicle Perk: Fast Rotation (can't remember perk name)

Decent low level loadout for rushing. Having a few Tabun Gas Grenades sure helps disorient a room full of enemies. It isn't really suited for some of the really large maps with little cover, but it serves its purpose in close quarters to mid range combat.
 

BleachedBlind

New member
May 19, 2008
130
0
0
REPHRASE FOR CLARITY: Yes, I play on 360, and I could increase my sensitivity. This would allow me to change my point of view to where I want to fire more quickly. But, sensitivity does not affect the speed at which the tank's cannon rotates to match my point of view. The perk allows the tank's cannon to spin more quickly.
 

GenHellspawn

New member
Jan 1, 2008
1,841
0
0
Bulletinmybrain said:
GenHellspawn said:
BleachedBlind said:
Vehicle Perk: Fast Rotation (can't remember perk name)
You can edit the sensitivity on your mouse right? Then you have no excuse to use that.
I don't think it changes how fast you rotate.
It does, but he plays on the 360 so it's a moot point by now.
 

ChromeAlchemist

New member
Aug 21, 2008
5,865
0
0
just give me a damned springfield or arisaka with stopping power and i will be on my merry way...

oh hell

Primary Weapon: springfield
Secondary Weapon: Magnum OR Colt M1911
Primary Grenade: that anti tank grenade
Special Grenade: Tabun Gas
Perk 1: 3 Special Grenades
Perk 2: Stopping power
Perk 3: second chance OR Overkill (i think)
Vehicle Perk: the one that enables fast turret cooling
 

gamebrain89

New member
May 29, 2008
544
0
0
ChromeAlchemist said:
just give me a damned springfield or arisaka with stopping power and i will be on my merry way...

oh hell

Primary Weapon: springfield
Secondary Weapon: Magnum OR Colt M1911
Primary Grenade: that anti tank grenade
Special Grenade: Tabun Gas
Perk 1: 3 Special Grenades
Perk 2: Stopping power
Perk 3: second chance OR Overkill (i think)
Vehicle Perk: the one that enables fast turret cooling
I believe you mean Water Cooler

I haven't played much past the beta, but I was using a M1 gurand with stopping power, deep impact, a bazooka, and anti tank grenades, and water cooler.
 

GenHellspawn

New member
Jan 1, 2008
1,841
0
0
gamebrain89 said:
I believe you mean Water Cooler

I haven't played much past the beta, but I was using a M1 gurand with stopping power, deep impact, a bazooka, and anti tank grenades, and water cooler.
A Bazooka (two shots) kills tanks dead, so there's no point in taking an AT grenade. Also, unless you're playing classic, you don't need Stopping Power on a Garand. I use Sleight of Hand because the reload time is annoying if you don't have an empty clip.
 

crepesack

New member
May 20, 2008
1,189
0
0
ariska scoped
bouncing something
camo
nade reset \ good when someone lobs at you in ur corner
water cooler/ again good for that little turret in your little corner
 

ygetoff

New member
Oct 22, 2008
1,019
0
0
i like the type 99 or MP40

Primary: Type 99
Secondary: TT30 pistol
Primary grenade: molotov cocktail
Secondary grenade: flare
Perk 1: bazooka (i think)
Perk 2: stopping power
Perk 3: Deep Impact
Vehicle Perk: Greased bearings (faster turret rotation)
 

ChromeAlchemist

New member
Aug 21, 2008
5,865
0
0
gamebrain89 said:
ChromeAlchemist said:
just give me a damned springfield or arisaka with stopping power and i will be on my merry way...

oh hell

Primary Weapon: springfield
Secondary Weapon: Magnum OR Colt M1911
Primary Grenade: that anti tank grenade
Special Grenade: Tabun Gas
Perk 1: 3 Special Grenades
Perk 2: Stopping power
Perk 3: second chance OR Overkill (i think)
Vehicle Perk: the one that enables fast turret cooling
I believe you mean Water Cooler

I haven't played much past the beta, but I was using a M1 gurand with stopping power, deep impact, a bazooka, and anti tank grenades, and water cooler.
AHA thats it! yeah i haven't played a great deal past the beta, but it was M1 GARAND, not springfield, or really, it took preference over it but i used all three. and it was deep impact not last chance, but if i did use last chance i used the six shooter, gotta love the six shooter.
 

gamebrain89

New member
May 29, 2008
544
0
0
GenHellspawn said:
gamebrain89 said:
I believe you mean Water Cooler

I haven't played much past the beta, but I was using a M1 gurand with stopping power, deep impact, a bazooka, and anti tank grenades, and water cooler.
A Bazooka (two shots) kills tanks dead, so there's no point in taking an AT grenade. Also, unless you're playing classic, you don't need Stopping Power on a Garand. I use Sleight of Hand because the reload time is annoying if you don't have an empty clip.
I must have been a really bad shot with the bazooka then, because I would swear I was nailing the things with both shots, and it would still take the nade to finish it off. I mildly enjoyed the beta, but not enough that I wanted to buy the game. rental at most for me.