To all people defending XboxOne, get you arguments straight.
a) "Infinite-power of the cloud" - 300'000 servers, cloud computation etc.
Verdict: BS.
There is no correlation with the number of servers and their computational capacity.
The power of the cloud is very limited, and any real-time benefits are mostly limited by user internet bandwidth. If I'm a game developer, it's a nightmare because I have to appeal to gamers who have low bandwidth, therefore cloud computation will be limited to a minimum.
NB. PS4 will have exactly the same online capabilities. The only difference is that they don't have to tout them to justify online check-ins.
b) I can live with online check-ins
Good for you! I'm happy that you have enough money to buy all your games for their initial price in Collectors Edition and hoard them in your apartment. It's not derogatory, I do that as well.
Now think about people who can't afford to do that. Who look for a deal in a supermarket and who want to play games. Also, think about the fact that those check-ins are totally unnecessary and don't give anything to you but potential headache. Especially since we're all dependent on the cloud which can break oh-so-easily.
I can live with online check-ins, but I sure don't want to, given that I have a choice.
c) Kinekt can be turned off.
First-of-all, it will certainly be an option buried in a menu behind a wall of other options. I'm not wary of the camera, but people have concerns and I highly doubt that Kinekt is an opt-in experience, considering that it has to be connected for XboxOne to function. (NB Google Now is the only opt-in invasive service that I've seen)
Second of all, bundling Kinekt with XboxOne is a horrible move. It doesn't provide value for all consumers and thay shouldn't be forced into paying 100$ extra for something they don't want (same reason they shouldn't be required to check in online every 24 hours).
Personal opinion: Kinekt was a failure and developers don't want to make games based on it's technology. Motion gaming is niche and Wii Sports is the only title that actually was worth playing. It sold 22 million units, but not enough for developers to allocate resources to use it in games. So Microsoft now shoves it down our throats to artificially bloat the number of Kinekt consoles and hope that developers see a larger market and insert its capabilities into the games.
Now what was the last game that used Kinekt for other thing rather than voice commands?? It's just not useful. Any game that uses a joystick has your both hands tied, so which part of the body will you use for motion control?
Once again, you can be okay with the above policies, but don't blindly spread untruths around. There are legitimate reasons for the flak XboxOne is getting and I didn't even talk about how Eruopean and other markets will get all the BS policies without any TV-related benefits. So what's the marketing strategy for us, then?
a) "Infinite-power of the cloud" - 300'000 servers, cloud computation etc.
Verdict: BS.
There is no correlation with the number of servers and their computational capacity.
The power of the cloud is very limited, and any real-time benefits are mostly limited by user internet bandwidth. If I'm a game developer, it's a nightmare because I have to appeal to gamers who have low bandwidth, therefore cloud computation will be limited to a minimum.
NB. PS4 will have exactly the same online capabilities. The only difference is that they don't have to tout them to justify online check-ins.
b) I can live with online check-ins
Good for you! I'm happy that you have enough money to buy all your games for their initial price in Collectors Edition and hoard them in your apartment. It's not derogatory, I do that as well.
Now think about people who can't afford to do that. Who look for a deal in a supermarket and who want to play games. Also, think about the fact that those check-ins are totally unnecessary and don't give anything to you but potential headache. Especially since we're all dependent on the cloud which can break oh-so-easily.
I can live with online check-ins, but I sure don't want to, given that I have a choice.
c) Kinekt can be turned off.
First-of-all, it will certainly be an option buried in a menu behind a wall of other options. I'm not wary of the camera, but people have concerns and I highly doubt that Kinekt is an opt-in experience, considering that it has to be connected for XboxOne to function. (NB Google Now is the only opt-in invasive service that I've seen)
Second of all, bundling Kinekt with XboxOne is a horrible move. It doesn't provide value for all consumers and thay shouldn't be forced into paying 100$ extra for something they don't want (same reason they shouldn't be required to check in online every 24 hours).
Personal opinion: Kinekt was a failure and developers don't want to make games based on it's technology. Motion gaming is niche and Wii Sports is the only title that actually was worth playing. It sold 22 million units, but not enough for developers to allocate resources to use it in games. So Microsoft now shoves it down our throats to artificially bloat the number of Kinekt consoles and hope that developers see a larger market and insert its capabilities into the games.
Now what was the last game that used Kinekt for other thing rather than voice commands?? It's just not useful. Any game that uses a joystick has your both hands tied, so which part of the body will you use for motion control?
Once again, you can be okay with the above policies, but don't blindly spread untruths around. There are legitimate reasons for the flak XboxOne is getting and I didn't even talk about how Eruopean and other markets will get all the BS policies without any TV-related benefits. So what's the marketing strategy for us, then?