Can a game where you murder hundreds show the horror of war?

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lionrwal

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I've been racking my brain thinking of a game I've played that shows the horror of war, but most of the games I've played have you kill hundreds of people. So I want to know, is it possible for a war game where you kill hundreds show the horror of war?
 

dfcrackhead

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Not if you want it to be fun, but I suppose that if you killed someone and then had to confront their grieving families or after the war you had to watch the country suffer due to being annihilated and having their economy sodomized by the unlubed fist of war. I guess that could show the effects of war, but it wouldn't be very fun and most people would probably turn it off after thekilling scene
 

Dirty Hipsters

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Sure it can, with the following actions:

Step 1: Make game.
Step 2: Claim game is extremely realistic, and the best representation of any war to date.
Step 3: Kids buy game.
Step 4: Kids find out that the game is 30 minutes long, and features only 2 levels, a military training base, and a single battle during which you're shot in the head. When the kids complain about the game, explain that it's realistic, which is obviously what they wanted if they bought it.
Step 5: Roll in the money since the game took all of 2 weeks to make.

They'll absolutely be horrified by a war game with a playtime of half an hour.
 

Terminate421

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Dirty Hipsters said:
Sure it can, with the following actions:

Step 1: Make game.
Step 2: Claim game is extremely realistic, and the best representation of any war to date.
Step 3: Kids buy game.
Step 4: Kids find out that the game is 30 minutes long, and features only 2 levels, a military training base, and a single battle during which you're shot in the head. When the kids complain about the game, explain that it's realistic, which is obviously what they wanted if they bought it.
Step 5: Roll in the money since the game took all of 2 weeks to make.

They'll absolutely be horrified by a war game with a playtime of half an hour.
That sounds like it could be a play list in Call of Duty. "One life per day, for every kill, that is 1 level you gain"
 

neonsword13-ops

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I believe Call of Duty: World at War did a good job at just that.

Start up the game, watch an american soldier get his throat slit by a Japanese officer.

Later on, during the first Russian level, you lay in a bloody pit surrounded by crows pecking at the bodies of the dead while opposing enemy forces finished off the remaining soldiers.
 

A Satanic Panda

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neonsword13-ops said:
Start up the game, watch an american soldier get his throat slit by a Chinese officer.
Can't tell if trolling... or haven't taken world history yet.

OT: I want to think that a game like that would cause a mass revelation among 8 - 12 year olds that war is horrible, but they'll probably say it's the best game ever.
 

Arluza

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Yes. but it would need to be developed specifically for that purpose. For those saying "no", you are crazy. You can make a game about anything. The approach to design would be radically different from an FPS featuring a war. I don't know how you'd do it, but i am sure it is possible to do.
 

neonsword13-ops

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A Satanic Panda said:
neonsword13-ops said:
Start up the game, watch an american soldier get his throat slit by a Chinese officer.
Can't tell if trolling... or haven't taken world history yet.
Fixed it bro. I haven't played the game in a few years now. It's hard for me to remember details. (I'm also terrible at world history.)

DON'T FLAME ME!
 

A Satanic Panda

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neonsword13-ops said:
A Satanic Panda said:
neonsword13-ops said:
Start up the game, watch an american soldier get his throat slit by a Chinese officer.
Can't tell if trolling... or haven't taken world history yet.
Fixed it bro. I haven't played the game in a few years now. It's hard for me to remember details. (I'm also terrible at world history.)

DON'T FLAME ME!
[sub]OMI GOSH Y R U AMRICINS SO ENCICSITIVE!?!?!?![/sub]

Nah it's fine, maybe they could make a game were you play as a Chinese civilian defending his/her family when the Japanese invade, that would be pretty dark...
 

shadow_Fox81

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Yes.

but it would have to be incharge and you would never directly kill anyone.

shogun 2 would be my example because that game made me frustrated,horrified and sad at many of the actions i had to undertake to keep my peoples safe ( i practically had to exterminate the christians to maintain a peacable kingdom).

if you took the shogun 2 model and put some rpg elements, characterized the npc's (including the foot soldiers and enemies) more and made the player live with and view the horrors of their actions i think you could most certainly show a player the horrors of war especially when in shogun they were almost always born out of neccessity which gave them all the more weight.

but i think you were asking more on the ground from a soldiers perspective so my answer would be no, simply because in war killing is never done from an individuals desire to destroy and in an fps(or any shooter) that would be very hard to force the player into.
 

Rylot

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The best scene I can think of from a game would be the nuke in the first Modern Warfare game. A game in which you are a super soldier who slaughters thousands of enemies and can just reload anytime you die has you commit to a certain suspension of disbelief from the get go; so it's hard for any game like that to break the fourth wall and bring the horrors of war home.
 

Tortilla the Hun

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A Full Metal Jacket sorta game, homicide/suicide scene included. Of course you'd take on the role of a war journalist and get to make the choice on whether or not to execute a Vietnamese child to put her out of her misery or let her bleed to death because she killed a few squad-mates. Or something along those lines.

EDIT: You would, of course, need to have characters that the player can relate to and/or become attached to, then find a horrible way for those characters to die.
 

Chasing-The-Light

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I don't think a game could fully achieve the realistic scenario of war and the horrors of it. Because even if it had all the blood shed and grief of it, I don't think anything in a game could completely reach out and touch a person to such an extent to really move them like actually BEING in that situation would.
 

imperialus

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I don't think that any FPS style of game could ever do it.

Closest I could think of would be a brutally difficult strategy/sim game where you try to run a refugee camp. The objective of the game would be to keep as many people alive as possible while dealing with food/water shortages, disease outbreaks, overcrowding, crime, and attacks by the various belligerents which of course you can do nothing to stop.
 

Tortilla the Hun

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imperialus said:
I don't think that any FPS style of game could ever do it.

Closest I could think of would be a brutally difficult strategy/sim game where you try to run a refugee camp. The objective of the game would be to keep as many people alive as possible while dealing with food/water shortages, disease outbreaks, overcrowding, crime, and attacks by the various belligerents which of course you can do nothing to stop.
On the other side of that coin, you could be one of the soldiers tasked with finding and killing/capturing the refugees, so that way you can see if you have it in you to kill women and children, or at least condemn them to death. Of course I'm not entirely sure most people would think much of it, considering it's only a game.
 

Triaed

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The only thing that can show the horrors of war is war
A game, as gritty or realistic as it could be is just a game. It is entertainment