http://www.techspot.com/news/66875-castlevania-fan-remake-puts-unreal-engine-4-good.html
It looks pretty cool.
It looks pretty cool.
True. Cry Engine 3, Fox Engine, Frostbite and probably some others (I've seen some pretty impressive stuff from Unity) are all capable of achieving similar results. It might be harder in some than others, but the potential is there.Kibeth41 said:Just.. the "Gamers have long been promised realistic graphics but to date, not much has really come close to delivering photorealistic imagery. Epic Games? Unreal Engine 4, however, may very well be the first." of the article is beyond silly.
And that's the kicker, isn't it. Rendering photorealistic environments as a still image is one thing. Doing the same thing in real-time with free camera control in a full-fledged environment with dynamic lighting, buttloads of particle effects, physics and all the moving parts and visual goodness we've come to expect from modern games. That's entirely another.hanselthecaretaker said:When actual games look like those images, then we can start dropping jaws.
Well, yes, that's what I was hinting at. Even a potato laptop can render one photorealistic frame given time.Kibeth41 said:Most of it mostly just comes down to hardware. Photorealistic renders aren't extraordinarily difficult. I mean, creating a photorealistic game is perfectly feasible. But you'll be running at a frame an hour.