Changes you'd like to see in Mass Effect 3's multiplayer

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Sean Hollyman

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Jun 24, 2011
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What are some changes you'd like to see in ME3's MP?

I'd like to see more customisation, eg. different helmets and armor pieces, more levels, maybe some different game types, and possibly the option to level up your weapons, without having to randomly get them in a pack.
 

fozzy360

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Oct 20, 2009
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I'd like to not be kicked from the server in every other match.

I almost never have this kind of awful server connection outside of EA servers. It's always EA servers.

But, yeah, interchangeable armor pieces would be a nice addition, too.
 

putowtin

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Jul 7, 2010
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fozzy360 said:
I'd like to not be kicked from the server in every other match.

I almost never have this kind of awful server connection outside of EA servers. It's always EA servers.
This, a million times this!

Why can't I play a game EA? why?
 

The87Italians

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Jun 17, 2009
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I want to be able to play as any race as any class. I REALLY wanted to play as a turian/krogan vanguard, but it's kind of limited.

Also, Elcor needs to be a playable race. Mass Effect 3 was just generally lacking in the elcor department.
 

latenightapplepie

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Nov 9, 2008
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I wanted to be a Turian Infiltrator. Why doesn't that exist?

I mean, Garrus practically is one, so the canon clearly backs it up. Grrr.
 

lordlillen

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Nov 18, 2009
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give us the option to purchase what we want, if i use real money i dont want the outcome to be random, give me the option to buy a damn krogan.
 

Risingblade

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Mar 15, 2010
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More Classes/races we need to be able to play as geth and maybe batarians. More maps and enemy types too.
 

Sentox6

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Jun 30, 2008
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Something better than this retarded random unlock system. RNGs are biased against me in all games, and the frustration discourages me from playing rather than hooking me.
 

Jitters Caffeine

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Risingblade said:
More Classes/races we need to be able to play as geth and maybe batarians. More maps and enemy types too.
They ARE adding Batarians and and Geth to the Multiplayer. The upcoming "The Truth" dlc is going to have them plus a new Krogan and Asari class plus new maps and enemy types
 

9thRequiem

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Sep 21, 2010
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The87Italians said:
I want to be able to play as any race as any class. I REALLY wanted to play as a turian/krogan vanguard, but it's kind of limited.
This, although I would accept certain combinations not applying (eg, I'd be fine with no Quarian biotics, as it's expressly stated they don't have any).

I'd like a little more variation in some of the objectives.
 

VulpesAqua

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Sep 5, 2011
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I'm personally running dry on Horde based gameplay, yes it was fun when Gears of War 2 did it 4 years ago but it's getting really old now. I'd perfer to see mission based multiplayer matches akin to Left 4 Dead. You move through the base, completing objectives, fighting bosses, etc. That's what I'd like to see.
 

RJ 17

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Nov 27, 2011
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Sean Hollyman said:
What are some changes you'd like to see in ME3's MP?

I'd like to see more customisation, eg. different helmets and armor pieces, more levels, maybe some different game types, and possibly the option to level up your weapons, without having to randomly get them in a pack.
Seriously, I'd love to be able to spend credits to upgrade weapons rather than praying to god that you find another copy of your weapon to upgrade it. I'll take "only randomly finding a NEW weapon", but then you shouldn't have to cross your fingers and hope that it magically gets upgraded when you buy your next pack.

Beyond that, I'd like to see an "Infiltration" game mode. By that I mean a rather linear map with an objective you've got to get to and then get back to the extraction point. For example, infiltrate this base and hack the main computer for intel then get out. Essentially it'd work out like "Fight your way from point A to B, hold B while it's being hacked, fight from B back to A."

Something along those lines.
 

Fappy

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Jan 4, 2010
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RJ 17 said:
Sean Hollyman said:
What are some changes you'd like to see in ME3's MP?

I'd like to see more customisation, eg. different helmets and armor pieces, more levels, maybe some different game types, and possibly the option to level up your weapons, without having to randomly get them in a pack.
Seriously, I'd love to be able to spend credits to upgrade weapons rather than praying to god that you find another copy of your weapon to upgrade it. I'll take "only randomly finding a NEW weapon", but then you shouldn't have to cross your fingers and hope that it magically gets upgraded when you buy your next pack.

Beyond that, I'd like to see an "Infiltration" game mode. By that I mean a rather linear map with an objective you've got to get to and then get back to the extraction point. For example, infiltrate this base and hack the main computer for intel then get out. Essentially it'd work out like "Fight your way from point A to B, hold B while it's being hacked, fight from B back to A."

Something along those lines.
The micro transaction system they set up is awful. Random unlocks are okay if you do it right, but there is just SO MUCH to unlock its impossible not to get a ton of shit you don't want/will never use. I got trolled by getting a Hornet two Specter packs in a row.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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Fappy said:
RJ 17 said:
Sean Hollyman said:
What are some changes you'd like to see in ME3's MP?

I'd like to see more customisation, eg. different helmets and armor pieces, more levels, maybe some different game types, and possibly the option to level up your weapons, without having to randomly get them in a pack.
Seriously, I'd love to be able to spend credits to upgrade weapons rather than praying to god that you find another copy of your weapon to upgrade it. I'll take "only randomly finding a NEW weapon", but then you shouldn't have to cross your fingers and hope that it magically gets upgraded when you buy your next pack.

Beyond that, I'd like to see an "Infiltration" game mode. By that I mean a rather linear map with an objective you've got to get to and then get back to the extraction point. For example, infiltrate this base and hack the main computer for intel then get out. Essentially it'd work out like "Fight your way from point A to B, hold B while it's being hacked, fight from B back to A."

Something along those lines.
The micro transaction system they set up is awful. Random unlocks are okay if you do it right, but there is just SO MUCH to unlock its impossible not to get a ton of shit you don't want/will never use. I got trolled by getting a Hornet two Specter packs in a row.
:p I've yet to buy a Specter pack, from what I've heard Veteran is still the best bang for your buck. It was funny, though. Just for signing up, my free pack contained a Turian Sentinel. I joined up with some people who had been playing the entire week after the game came out, one of'em still hadn't gotten any alien characters, and after my first game I was able to buy a Vet. Pack that contained a Quarian Infiltrator (my current character).

I thank god that I've FINALLY started finding upgrades for my Mantis sniper rifle...but a friend of mine found a frickin' WIDOW! And he doesn't even play Infiltrator! *fumes with nerd-rage*
 

Britisheagle

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May 21, 2009
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putowtin said:
fozzy360 said:
I'd like to not be kicked from the server in every other match.

I almost never have this kind of awful server connection outside of EA servers. It's always EA servers.
This, a million times this!

Why can't I play a game EA? why?
I don't have this issue at all but I understand your frustration as this happened all the time with Dead Space 2 :(

Other than that, I have to say I'm impressed with the multiplayer as it doesn't feel tacked on. I would like to see unique pieces of armour, like the campaign, to create your own armour sets. This would also add a level of customisation and also would entice me to keep saving for those Spectre Packs!
 

Fappy

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Jan 4, 2010
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RJ 17 said:
Fappy said:
RJ 17 said:
Sean Hollyman said:
What are some changes you'd like to see in ME3's MP?

I'd like to see more customisation, eg. different helmets and armor pieces, more levels, maybe some different game types, and possibly the option to level up your weapons, without having to randomly get them in a pack.
Seriously, I'd love to be able to spend credits to upgrade weapons rather than praying to god that you find another copy of your weapon to upgrade it. I'll take "only randomly finding a NEW weapon", but then you shouldn't have to cross your fingers and hope that it magically gets upgraded when you buy your next pack.

Beyond that, I'd like to see an "Infiltration" game mode. By that I mean a rather linear map with an objective you've got to get to and then get back to the extraction point. For example, infiltrate this base and hack the main computer for intel then get out. Essentially it'd work out like "Fight your way from point A to B, hold B while it's being hacked, fight from B back to A."

Something along those lines.
The micro transaction system they set up is awful. Random unlocks are okay if you do it right, but there is just SO MUCH to unlock its impossible not to get a ton of shit you don't want/will never use. I got trolled by getting a Hornet two Specter packs in a row.
:p I've yet to buy a Specter pack, from what I've heard Veteran is still the best bang for your buck. It was funny, though. Just for signing up, my free pack contained a Turian Sentinel. I joined up with some people who had been playing the entire week after the game came out, one of'em still hadn't gotten any alien characters, and after my first game I was able to buy a Vet. Pack that contained a Quarian Infiltrator (my current character).

I thank god that I've FINALLY started finding upgrades for my Mantis sniper rifle...but a friend of mine found a frickin' WIDOW! And he doesn't even play Infiltrator! *fumes with nerd-rage*
I just got the Widow last night and I barely snipe lol. I think its best to buy Veteran packs for at least 10-20 packs so you can get some good stuff fast (considering you get very little credits from Bronze) and then start getting Specter packs when you start on Silver/Gold. I have yet to get a rare in the 20-something Veteran packs I have opened but have been getting decently lucky with Specter packs. I usually get a rare and two uncommons from Specter packs.
 

Ordinaryundone

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Oct 23, 2010
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1. Mission variety. I'd be happy with just more variety in objectives, but what I'd like to see are mission types with a more linear structure than just "defend".

2. Make it easier to get what you want. The random drop system is annoying as hell for getting upgraded weapons. Maybe you can only get NEW stuff from random drops, but once you have it you can pay to upgrade it specifically.

3. Tone down Vanguards. As they are they can solo Bronze on their own; pretty ridiculous.

4. I'd like to see Sniper Rifles and Machine Pistols get a buff in general.
 

Swyftstar

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May 19, 2011
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More enemies, more levels. Actual squad based level missions. Separate the packs into characters, weapon mods and upgrades and equipment. Charge what you want for them just narrow down the focus of each pack so we don't just get completely random crap that we don't want/need. Some form of level matching. New races and classes. Just add more stuff. More of everything.
 

Fappy

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Jan 4, 2010
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Ordinaryundone said:
1. Mission variety. I'd be happy with just more variety in objectives, but what I'd like to see are mission types with a more linear structure than just "defend".

2. Make it easier to get what you want. The random drop system is annoying as hell for getting upgraded weapons. Maybe you can only get NEW stuff from random drops, but once you have it you can pay to upgrade it specifically.

3. Tone down Vanguards. As they are they can solo Bronze on their own; pretty ridiculous.

4. I'd like to see Sniper Rifles and Machine Pistols get a buff in general.
Vanguards are far less optimal in higher difficulties. Honestly, I really don't want Bioware to get in the habit of nerfing things. They have already nerfed quite a few things which... I mean the game's been out like a week. Bad sign imo.